summaryrefslogtreecommitdiff
path: root/archived/projt-launcher/launcher/ui/instanceview/VisualGroup.h
blob: bdfb4f7bb86036cfff71db68b08d9e1aa8d64274 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (C) 2023 Tayou <git@tayou.org>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 *
 * ======================================================================== */

#pragma once

#include <QList>
#include <QRect>
#include <QString>
#include <QStyleOption>

class InstanceView;
class QPainter;
class QModelIndex;

struct VisualRow
{
	QList<QModelIndex> items;
	int height = 0;
	int top	   = 0;
	inline int size() const
	{
		return items.size();
	}
	inline QModelIndex& operator[](int i)
	{
		return items[i];
	}
};

struct VisualGroup
{
	/* constructors */
	VisualGroup(QString text, InstanceView* view);
	explicit VisualGroup(const VisualGroup* other);

	/* data */
	InstanceView* view = nullptr;
	QString text;
	bool collapsed = false;
	QList<VisualRow> rows;
	int firstItemIndex	   = 0;
	int m_verticalPosition = 0;

	/* logic */
	/// update the internal list of items and flow them into the rows.
	void update();

	/// draw the header at y-position.
	void drawHeader(QPainter* painter, const QStyleOptionViewItem& option) const;

	/// height of the group, in total. includes a small bit of padding.
	int totalHeight() const;

	/// height of the group header, in pixels
	static int headerHeight();

	/// height of the group content, in pixels
	int contentHeight() const;

	/// the number of visual rows this group has
	int numRows() const;

	/// actually calculate the above value
	int calculateNumRows() const;

	/// the height at which this group starts, in pixels
	int verticalPosition() const;

	/// relative geometry - top of the row of the given item
	int rowTopOf(const QModelIndex& index) const;

	/// height of the row of the given item
	int rowHeightOf(const QModelIndex& index) const;

	/// x/y position of the given item inside the group (in items!)
	QPair<int, int> positionOf(const QModelIndex& index) const;

	enum HitResult
	{
		NoHit		= 0x0,
		TextHit		= 0x1,
		CheckboxHit = 0x2,
		HeaderHit	= 0x4,
		BodyHit		= 0x8
	};
	Q_DECLARE_FLAGS(HitResults, HitResult)

	/// shoot! BANG! what did we hit?
	HitResults hitScan(const QPoint& pos) const;

	QList<QModelIndex> items() const;
};

Q_DECLARE_OPERATORS_FOR_FLAGS(VisualGroup::HitResults)