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+// SPDX-License-Identifier: GPL-3.0-only
+// SPDX-FileCopyrightText: 2026 Project Tick
+// SPDX-FileContributor: Project Tick Team
+/*
+ * ProjT Launcher - Minecraft Launcher
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * === Upstream License Block (Do Not Modify) ==============================
+ *
+ *
+ *
+ * Prism Launcher - Minecraft Launcher
+ * Copyright (C) 2022-2023 Sefa Eyeoglu <contact@scrumplex.net>
+ * Copyright (C) 2022 TheKodeToad <TheKodeToad@proton.me>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * ======================================================================== */
+
+#pragma once
+
+#include <QAbstractListModel>
+
+#include <QList>
+#include <QString>
+#include <memory>
+#include <optional>
+
+#include "Component.h"
+#include "LaunchProfile.h"
+#include "modplatform/ModIndex.h"
+#include "net/Mode.h"
+
+class MinecraftInstance;
+struct PackProfileData;
+class ComponentUpdateTask;
+
+class PackProfile : public QAbstractListModel
+{
+ Q_OBJECT
+ friend ComponentUpdateTask;
+
+ public:
+ enum Columns
+ {
+ NameColumn = 0,
+ VersionColumn,
+ NUM_COLUMNS
+ };
+
+ struct Result
+ {
+ bool success;
+ QString error;
+ bool changed = true;
+
+ // Implicit conversion to bool
+ operator bool() const
+ {
+ return success;
+ }
+
+ // Factory methods for convenience
+ static Result Success(bool changed = true)
+ {
+ return { true, "", changed };
+ }
+
+ static Result Error(const QString& errorMessage)
+ {
+ return { false, errorMessage, false };
+ }
+ };
+
+ explicit PackProfile(MinecraftInstance* instance);
+ virtual ~PackProfile();
+
+ virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+ virtual bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
+ virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
+ virtual int rowCount(const QModelIndex& parent = QModelIndex()) const override;
+ virtual int columnCount(const QModelIndex& parent) const override;
+ virtual Qt::ItemFlags flags(const QModelIndex& index) const override;
+
+ /// call this to explicitly mark the component list as loaded - this is used to build a new component list from scratch.
+ void buildingFromScratch();
+
+ /// install more jar mods
+ void installJarMods(QStringList selectedFiles);
+
+ /// install a jar/zip as a replacement for the main jar
+ void installCustomJar(QString selectedFile);
+
+ /// install MMC/Prism component files
+ bool installComponents(QStringList selectedFiles);
+
+ /// install Java agent files
+ void installAgents(QStringList selectedFiles);
+
+ enum MoveDirection
+ {
+ MoveUp,
+ MoveDown
+ };
+ /// move component file # up or down the list
+ void move(int index, MoveDirection direction);
+
+ /// remove component file # - including files/records
+ bool remove(int index);
+
+ /// remove component file by id - including files/records
+ bool remove(const QString& id);
+
+ bool customize(int index);
+
+ bool revertToBase(int index);
+
+ /// reload the list, reload all components, resolve dependencies
+ Result reload(Net::Mode netmode);
+
+ // reload all components, resolve dependencies
+ void resolve(Net::Mode netmode);
+
+ /// get current running task...
+ Task::Ptr getCurrentTask();
+
+ std::shared_ptr<LaunchProfile> getProfile() const;
+
+ // NOTE: used ONLY by MinecraftInstance to provide legacy version mappings from instance config
+ void setOldConfigVersion(const QString& uid, const QString& version);
+
+ QString getComponentVersion(const QString& uid) const;
+
+ bool setComponentVersion(const QString& uid, const QString& version, bool important = false);
+
+ bool installEmpty(const QString& uid, const QString& name);
+
+ QString patchFilePathForUid(const QString& uid) const;
+
+ /// if there is a save scheduled, do it now.
+ void saveNow();
+
+ /// helper method, returns RuntimeContext of instance
+ RuntimeContext runtimeContext();
+
+ signals:
+ void minecraftChanged();
+
+ public:
+ /// get the profile component by id
+ ComponentPtr getComponent(const QString& id);
+
+ /// get the profile component by index
+ ComponentPtr getComponent(size_t index);
+
+ /// Add the component to the internal list of patches.
+ /// Components are appended (not inserted) to preserve mod loader load order.
+ void appendComponent(ComponentPtr component);
+
+ std::optional<ModPlatform::ModLoaderTypes> getModLoaders();
+ // this returns aditional loaders(Quilt supports fabric and NeoForge supports Forge)
+ std::optional<ModPlatform::ModLoaderTypes> getSupportedModLoaders();
+ QList<ModPlatform::ModLoaderType> getModLoadersList();
+
+ /// apply the component patches. Catches all the errors and returns true/false for success/failure
+ void invalidateLaunchProfile();
+
+ private:
+ void scheduleSave();
+ bool saveIsScheduled() const;
+
+ /// insert component so that its index is ideally the specified one (returns real index)
+ void insertComponent(size_t index, ComponentPtr component);
+
+ QString componentsFilePath() const;
+ QString patchesPattern() const;
+
+ private slots:
+ void save_internal();
+ void updateSucceeded();
+ void updateFailed(const QString& error);
+ void componentDataChanged();
+ void disableInteraction(bool disable);
+
+ private:
+ Result load();
+
+ /// Helper function to ensure patch and library directories exist.
+ /// Returns true if both directories are ready, false on failure.
+ bool ensureInstallDirs(QString& patchDir, QString& libDir);
+
+ /// Helper function to write a version file and register a component.
+ /// Returns true on success, false on failure.
+ bool writeVersionFile(const QString& patchDir, const std::shared_ptr<VersionFile>& versionFile);
+
+ bool installJarMods_internal(QStringList filepaths);
+ bool installCustomJar_internal(QString filepath);
+ bool installAgents_internal(QStringList filepaths);
+ bool removeComponent_internal(ComponentPtr patch);
+
+ private: /* data */
+ std::unique_ptr<PackProfileData> d;
+};