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/*
* libnbt++ - A library for the Minecraft Named Binary Tag format.
* Copyright (C) 2013, 2015 ljfa-ag
*
* This file is part of libnbt++.
*
* libnbt++ is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libnbt++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with libnbt++. If not, see <http://www.gnu.org/licenses/>.
*/
#include "value.h"
#include "libnbt.h"
#include <typeinfo>
namespace nbt
{
value::value(std::unique_ptr<tag>&& t):
tag_(std::move(t))
{}
value& value::operator=(tag&& t)
{
tag_->assign(std::move(t));
return *this;
}
value::operator bool() const
{
return tag_ != nullptr;
}
std::unique_ptr<tag>& value::get_ptr()
{
return tag_;
}
const std::unique_ptr<tag>& value::get_ptr() const
{
return tag_;
}
void value::set_ptr(std::unique_ptr<tag>&& t)
{
tag_ = std::move(t);
}
tag_type value::get_type() const
{
return tag_->get_type();
}
bool operator==(const value& lhs, const value& rhs)
{
return *lhs.tag_ == *rhs.tag_;
}
bool operator!=(const value& lhs, const value& rhs)
{
return !(lhs == rhs);
}
}
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