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path: root/meshmc/launcher/ui/pages/global/MinecraftPage.cpp
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/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 *  This file incorporates work covered by the following copyright and
 *  permission notice:
 *
 * Copyright 2013-2021 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "MinecraftPage.h"
#include "ui_MinecraftPage.h"

#include <QMessageBox>
#include <QDir>
#include <QTabBar>

#include "settings/SettingsObject.h"
#include "Application.h"

MinecraftPage::MinecraftPage(QWidget* parent)
	: QWidget(parent), ui(new Ui::MinecraftPage)
{
	ui->setupUi(this);
	ui->tabWidget->tabBar()->hide();
	loadSettings();
	updateCheckboxStuff();
}

MinecraftPage::~MinecraftPage()
{
	delete ui;
}

bool MinecraftPage::apply()
{
	applySettings();
	return true;
}

void MinecraftPage::updateCheckboxStuff()
{
	ui->windowWidthSpinBox->setEnabled(!ui->maximizedCheckBox->isChecked());
	ui->windowHeightSpinBox->setEnabled(!ui->maximizedCheckBox->isChecked());
}

void MinecraftPage::on_maximizedCheckBox_clicked(bool checked)
{
	Q_UNUSED(checked);
	updateCheckboxStuff();
}

void MinecraftPage::applySettings()
{
	auto s = APPLICATION->settings();

	// Window Size
	s->set("LaunchMaximized", ui->maximizedCheckBox->isChecked());
	s->set("MinecraftWinWidth", ui->windowWidthSpinBox->value());
	s->set("MinecraftWinHeight", ui->windowHeightSpinBox->value());

	// Native library workarounds
	s->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
	s->set("UseNativeGLFW", ui->useNativeGLFWCheck->isChecked());

	// Game time
	s->set("ShowGameTime", ui->showGameTime->isChecked());
	s->set("ShowGlobalGameTime", ui->showGlobalGameTime->isChecked());
	s->set("RecordGameTime", ui->recordGameTime->isChecked());
}

void MinecraftPage::loadSettings()
{
	auto s = APPLICATION->settings();

	// Window Size
	ui->maximizedCheckBox->setChecked(s->get("LaunchMaximized").toBool());
	ui->windowWidthSpinBox->setValue(s->get("MinecraftWinWidth").toInt());
	ui->windowHeightSpinBox->setValue(s->get("MinecraftWinHeight").toInt());

	ui->useNativeOpenALCheck->setChecked(s->get("UseNativeOpenAL").toBool());
	ui->useNativeGLFWCheck->setChecked(s->get("UseNativeGLFW").toBool());

	ui->showGameTime->setChecked(s->get("ShowGameTime").toBool());
	ui->showGlobalGameTime->setChecked(s->get("ShowGlobalGameTime").toBool());
	ui->recordGameTime->setChecked(s->get("RecordGameTime").toBool());
}