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/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 *  This file incorporates work covered by the following copyright and
 *  permission notice:
 *
 * Copyright 2013-2021 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <QDialog>
#include "BaseVersion.h"
#include <BaseInstance.h>

class BaseInstance;

namespace Ui
{
	class CopyInstanceDialog;
}

class CopyInstanceDialog : public QDialog
{
	Q_OBJECT

  public:
	explicit CopyInstanceDialog(InstancePtr original, QWidget* parent = 0);
	~CopyInstanceDialog();

	void updateDialogState();

	QString instName() const;
	QString instGroup() const;
	QString iconKey() const;
	bool shouldCopySaves() const;
	bool shouldKeepPlaytime() const;

  private slots:
	void on_iconButton_clicked();
	void on_instNameTextBox_textChanged(const QString& arg1);
	void on_copySavesCheckbox_stateChanged(int state);
	void on_keepPlaytimeCheckbox_stateChanged(int state);

  private:
	Ui::CopyInstanceDialog* ui;
	QString InstIconKey;
	InstancePtr m_original;
	bool m_copySaves = true;
	bool m_keepPlaytime = true;
};