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/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "CreateGameFolders.h"
#include "minecraft/MinecraftInstance.h"
#include "launch/LaunchTask.h"
#include "FileSystem.h"

CreateGameFolders::CreateGameFolders(LaunchTask* parent) : LaunchStep(parent) {}

void CreateGameFolders::executeTask()
{
	auto instance = m_parent->instance();
	std::shared_ptr<MinecraftInstance> minecraftInstance =
		std::dynamic_pointer_cast<MinecraftInstance>(instance);

	if (!FS::ensureFolderPathExists(minecraftInstance->gameRoot())) {
		emit logLine("Couldn't create the main game folder",
					 MessageLevel::Error);
		emitFailed(tr("Couldn't create the main game folder"));
		return;
	}

	// HACK: this is a workaround for MCL-3732 - 'server-resource-packs' folder
	// is created.
	if (!FS::ensureFolderPathExists(FS::PathCombine(
			minecraftInstance->gameRoot(), "server-resource-packs"))) {
		emit logLine("Couldn't create the 'server-resource-packs' folder",
					 MessageLevel::Error);
	}
	emitSucceeded();
}