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/* SPDX-FileCopyrightText: 2026 Project Tick
 * SPDX-FileContributor: Project Tick
 * SPDX-License-Identifier: GPL-3.0-or-later
 *
 *   MeshMC - A Custom Launcher for Minecraft
 *   Copyright (C) 2026 Project Tick
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#pragma once

#include <map>
#include <QString>
#include <QAbstractListModel>

struct GameOptionItem {
	QString key;
	QString value;
};

class GameOptions : public QAbstractListModel
{
	Q_OBJECT
  public:
	explicit GameOptions(const QString& path);
	virtual ~GameOptions() = default;

	int rowCount(const QModelIndex& parent = QModelIndex()) const override;
	int columnCount(const QModelIndex& parent) const override;
	QVariant data(const QModelIndex& index,
				  int role = Qt::DisplayRole) const override;
	QVariant headerData(int section, Qt::Orientation orientation,
						int role) const override;

	bool isLoaded() const;
	bool reload();
	bool save();

  private:
	std::vector<GameOptionItem> contents;
	bool loaded = false;
	QString path;
	int version = 0;
};