1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
/* SPDX-FileCopyrightText: 2026 Project Tick
* SPDX-FileContributor: Project Tick
* SPDX-License-Identifier: GPL-3.0-or-later
*
* MeshMC - A Custom Launcher for Minecraft
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "MinecraftLoadAndCheck.h"
#include "MinecraftInstance.h"
#include "PackProfile.h"
MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance* inst,
QObject* parent)
: Task(parent), m_inst(inst)
{
}
void MinecraftLoadAndCheck::executeTask()
{
// add offline metadata load task
auto components = m_inst->getPackProfile();
components->reload(Net::Mode::Offline);
m_task = components->getCurrentTask();
if (!m_task) {
emitSucceeded();
return;
}
connect(m_task.get(), &Task::succeeded, this,
&MinecraftLoadAndCheck::subtaskSucceeded);
connect(m_task.get(), &Task::failed, this,
&MinecraftLoadAndCheck::subtaskFailed);
connect(m_task.get(), &Task::progress, this,
&MinecraftLoadAndCheck::progress);
connect(m_task.get(), &Task::status, this,
&MinecraftLoadAndCheck::setStatus);
}
void MinecraftLoadAndCheck::subtaskSucceeded()
{
if (isFinished()) {
qCritical() << "MinecraftUpdate: Subtask" << sender()
<< "succeeded, but work was already done!";
return;
}
emitSucceeded();
}
void MinecraftLoadAndCheck::subtaskFailed(QString error)
{
if (isFinished()) {
qCritical() << "MinecraftUpdate: Subtask" << sender()
<< "failed, but work was already done!";
return;
}
emitFailed(error);
}
|