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path: root/meshmc/cmake/MacOSXBundleInfo.plist.in
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>NSCameraUsageDescription</key>
    <string>A Minecraft mod wants to access your camera.</string>
    <key>NSMicrophoneUsageDescription</key>
    <string>A Minecraft mod wants to access your microphone.</string>
    <key>NSDownloadsFolderUsageDescription</key>
    <string>${Launcher_DisplayName} uses access to your Downloads folder to help you more quickly add mods that can't be automatically downloaded to your instance. You can change where ${Launcher_DisplayName} scans for downloaded mods in Settings or the prompt that appears.</string>
    <key>NSLocalNetworkUsageDescription</key>
    <string>Minecraft uses the local network to find and connect to LAN servers.</string>
    <key>NSPrincipalClass</key>
    <string>NSApplication</string>
    <key>NSHighResolutionCapable</key>
    <string>True</string>
    <key>CFBundleDevelopmentRegion</key>
    <string>English</string>
    <key>CFBundleExecutable</key>
    <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
    <key>CFBundleGetInfoString</key>
    <string>${MACOSX_BUNDLE_INFO_STRING}</string>
    <key>CFBundleIconFile</key>
    <string>${MACOSX_BUNDLE_ICON_FILE}</string>
    <key>CFBundleIconName</key>
    <string>${MeshMC_Name}</string>
    <key>CFBundleIdentifier</key>
    <string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
    <key>CFBundleInfoDictionaryVersion</key>
    <string>6.0</string>
    <key>CFBundleLongVersionString</key>
    <string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
    <key>CFBundleName</key>
    <string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
    <key>CFBundlePackageType</key>
    <string>APPL</string>
    <key>CFBundleShortVersionString</key>
    <string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
    <key>CFBundleSignature</key>
    <string>????</string>
    <key>CFBundleVersion</key>
    <string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
    <key>CSResourcesFileMapped</key>
    <true/>
    <key>LSRequiresCarbon</key>
    <true/>
    <key>LSApplicationCategoryType</key>
    <string>public.app-category.games</string>
    <key>NSHumanReadableCopyright</key>
    <string>${MACOSX_BUNDLE_COPYRIGHT}</string>
    <key>SUPublicEDKey</key>
    <string>${MACOSX_SPARKLE_UPDATE_PUBLIC_KEY}</string>
    <key>SUFeedURL</key>
    <string>${MACOSX_SPARKLE_UPDATE_FEED_URL}</string>
    <key>CFBundleDocumentTypes</key>
    <array>
        <dict>
            <key>CFBundleTypeExtensions</key>
            <array>
                <string>zip</string>
                <string>mrpack</string>
            </array>
            <key>CFBundleTypeName</key>
            <string>${Launcher_DisplayName} instance</string>
            <key>CFBundleTypeOSTypes</key>
            <array>
                <string>TEXT</string>
                <string>utxt</string>
                <string>TUTX</string>
                <string>****</string>
            </array>
            <key>CFBundleTypeRole</key>
            <string>Viewer</string>
            <key>LSHandlerRank</key>
            <string>Alternate</string>
        </dict>
    </array>
    <key>CFBundleURLTypes</key>
    <array>
        <dict>
            <key>CFBundleURLName</key>
            <string>Curseforge</string>
            <key>CFBundleURLSchemes</key>
            <array>
            <string>curseforge</string>
            </array>
        </dict>
        <dict>
            <key>CFBundleURLName</key>
            <string>${MeshMC_Name}</string>
            <key>CFBundleURLSchemes</key>
            <array>
            <string>meshmc</string>
            <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
            </array>
        </dict>
    </array>
</dict>
</plist>