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/*
* libnbt++ - A library for the Minecraft Named Binary Tag format.
* Copyright (C) 2013, 2015 ljfa-ag
*
* This file is part of libnbt++.
*
* libnbt++ is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libnbt++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with libnbt++. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VALUE_INITIALIZER_H_INCLUDED
#define VALUE_INITIALIZER_H_INCLUDED
#include "value.h"
namespace nbt
{
/**
* @brief Helper class for implicitly constructing value objects
*/
class value_initializer
{
public:
value_initializer(std::unique_ptr<tag>&& t);
value_initializer(value&& val);
value_initializer(tag&& t);
value_initializer(int8_t val);
value_initializer(int16_t val);
value_initializer(int32_t val);
value_initializer(int64_t val);
value_initializer(float val);
value_initializer(double val);
value_initializer(const std::string& str);
value_initializer(std::string&& str);
value_initializer(const char* str);
value& get();
const value& get() const;
operator value&();
operator const value&() const;
private:
value value_;
};
}
#endif // VALUE_INITIALIZER_H_INCLUDED
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