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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* === Upstream License Block (Do Not Modify) ==============================
*
*
*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2025 TheKodeToad <TheKodeToad@proton.me>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ======================================================================== */
#pragma once
#include <QDialog>
#include <memory>
#include <Application.h>
#include <translations/TranslationsModel.h>
#include <QTextCursor>
#include "ui/pages/BasePage.h"
class QTextCharFormat;
class SettingsObject;
namespace Ui
{
class AppearanceWidget;
}
class AppearanceWidget : public QWidget
{
Q_OBJECT
public:
explicit AppearanceWidget(bool simple, QWidget* parent = 0);
virtual ~AppearanceWidget();
public:
void applySettings();
void loadSettings();
void retranslateUi();
private:
void applyIconTheme(int index);
void applyWidgetTheme(int index);
void applyCatTheme(int index);
void loadThemeSettings();
void updateConsolePreview();
void updateCatPreview();
Ui::AppearanceWidget* m_ui;
QTextCharFormat m_defaultFormat;
bool m_themesOnly;
};
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