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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (C) 2022 Tayou <git@tayou.org>
 *  Copyright (C) 2024 TheKodeToad <TheKodeToad@proton.me>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 *
 * ======================================================================== */
#pragma once
#include <MessageLevel.h>
#include <QMap>
#include <QPalette>
#include <QString>

class QStyle;

struct LogColors
{
	QMap<MessageLevel::Enum, QColor> background;
	QMap<MessageLevel::Enum, QColor> foreground;
};

class Theme
{
  public:
	virtual ~Theme()
	{}
	virtual void apply(bool initial);
	virtual QString id()			= 0;
	virtual QString name()			= 0;
	virtual QString tooltip()		= 0;
	virtual bool hasStyleSheet()	= 0;
	virtual QString appStyleSheet() = 0;
	virtual QString qtTheme()		= 0;
	virtual QPalette colorScheme()	= 0;
	virtual QColor fadeColor()		= 0;
	virtual double fadeAmount()		= 0;
	virtual LogColors logColorScheme()
	{
		return defaultLogColors(colorScheme());
	}
	virtual QStringList searchPaths()
	{
		return {};
	}

	static QPalette fadeInactive(QPalette in, qreal bias, QColor color);
	static LogColors defaultLogColors(const QPalette& palette);
};