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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* === Upstream License Block (Do Not Modify) ==============================
*
*
*
*
*
*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*
* ======================================================================== */
#pragma once
#include <QDialog>
namespace Ui
{
class UpdateAvailableDialog;
}
class UpdateAvailableDialog : public QDialog
{
Q_OBJECT
public:
enum class Mode
{
Update,
Migration
};
enum ResultCode
{
Install = 10,
DontInstall = 11,
Skip = 12,
};
explicit UpdateAvailableDialog(const QString& currentVersion,
const QString& availableVersion,
const QString& releaseNotes,
Mode mode = Mode::Update,
QWidget* parent = 0);
~UpdateAvailableDialog() = default;
private:
Ui::UpdateAvailableDialog* ui;
};
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