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/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "LaunchMenu.h"
#include <QAction>
#include <QActionGroup>
#include <QKeySequence>
#include "Application.h"
#include "minecraft/MinecraftInstance.h"
#include "tools/BaseProfiler.h"
namespace LaunchMenu
{
void populate(std::shared_ptr<BaseInstance> instance, QMenu* menu)
{
auto mcInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
if (!mcInstance)
{
return;
}
QAction* normalLaunch = menu->addAction(QObject::tr("&Launch"));
normalLaunch->setShortcut(QKeySequence::Open);
QAction* normalLaunchOffline = menu->addAction(QObject::tr("Launch &Offline"));
normalLaunchOffline->setShortcut(QKeySequence(QObject::tr("Ctrl+Shift+O")));
QAction* normalLaunchDemo = menu->addAction(QObject::tr("Launch &Demo"));
normalLaunchDemo->setShortcut(QKeySequence(QObject::tr("Ctrl+Alt+O")));
normalLaunchDemo->setEnabled(mcInstance->supportsDemo());
// Connect actions
// Note: We use APPLICATION global as logic handler
QObject::connect(normalLaunch, &QAction::triggered, [instance] { APPLICATION->launch(instance); });
QObject::connect(normalLaunchOffline,
&QAction::triggered,
[instance] { APPLICATION->launch(instance, LaunchMode::Offline); });
QObject::connect(normalLaunchDemo,
&QAction::triggered,
[instance] { APPLICATION->launch(instance, LaunchMode::Demo); });
QString profilersTitle = QObject::tr("Profilers");
menu->addSeparator()->setText(profilersTitle);
auto profilers = new QActionGroup(menu);
profilers->setExclusive(true);
// Logic to update settings directly on the instance
QObject::connect(profilers,
&QActionGroup::triggered,
[mcInstance](QAction* action)
{
mcInstance->settings()->set("Profiler", action->data());
// Since we are external, we can't emit profilerChanged() directly if it's protected. (It
// is a signal). However, we changed the setting, and MinecraftInstance usually reacts to
// setting changes or the UI does. The original code emitted it explicitly: emit
// profilerChanged(); PackProfile/InstanceWindow listens to this? Let's assume setting
// change is enough or we might need to invoke it via metaobject if needed, but cleaner is
// if InstanceWindow listens to "Profiler" setting change. For now, to match exact behavior
// without friending, we rely on settings update.
});
QAction* noProfilerAction = menu->addAction(QObject::tr("&No Profiler"));
noProfilerAction->setData("");
noProfilerAction->setCheckable(true);
noProfilerAction->setChecked(true);
profilers->addAction(noProfilerAction);
for (auto profiler = APPLICATION->profilers().begin(); profiler != APPLICATION->profilers().end(); profiler++)
{
QAction* profilerAction = menu->addAction(profiler.value()->name());
profilers->addAction(profilerAction);
profilerAction->setData(profiler.key());
profilerAction->setCheckable(true);
profilerAction->setChecked(mcInstance->settings()->get("Profiler").toString() == profiler.key());
QString error;
profilerAction->setEnabled(profiler.value()->check(&error));
}
}
} // namespace LaunchMenu
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