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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
 *  Copyright (c) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 *
 * ======================================================================== */
#pragma once

#include <QLoggingCategory>
#include <QRunnable>
#include <QUuid>

#include "QObjectPtr.h"

Q_DECLARE_LOGGING_CATEGORY(taskLogC)

enum class TaskStepState
{
	Waiting,
	Running,
	Failed,
	Succeeded
};

Q_DECLARE_METATYPE(TaskStepState)

struct TaskStepProgress
{
	QUuid uid;
	qint64 current = 0;
	qint64 total   = -1;

	qint64 old_current = 0;
	qint64 old_total   = -1;

	QString status		= "";
	QString details		= "";
	TaskStepState state = TaskStepState::Waiting;

	TaskStepProgress()
	{
		this->uid = QUuid::createUuid();
	}
	TaskStepProgress(QUuid uid_) : uid(uid_)
	{}

	bool isDone() const
	{
		return (state == TaskStepState::Failed) || (state == TaskStepState::Succeeded);
	}
	void update(qint64 new_current, qint64 new_total)
	{
		this->old_current = this->current;
		this->old_total	  = this->total;

		this->current = new_current;
		this->total	  = new_total;
		this->state	  = TaskStepState::Running;
	}
};

Q_DECLARE_METATYPE(TaskStepProgress)

using TaskStepProgressList = QList<std::shared_ptr<TaskStepProgress>>;

/*!
 * Represents a task that has to be done.
 * To create a task, you need to subclass this class, implement the executeTask() method and call
 * emitSucceeded() or emitFailed() when the task is done.
 * the caller needs to call start() to start the task.
 */
class Task : public QObject, public QRunnable
{
	Q_OBJECT
  public:
	using Ptr = shared_qobject_ptr<Task>;

	enum class State
	{
		Inactive,
		Running,
		Succeeded,
		Failed,
		AbortedByUser
	};

  public:
	explicit Task(bool show_debug_log = true);
	virtual ~Task() = default;

	bool isRunning() const;
	bool isFinished() const;
	bool wasSuccessful() const;

	/*!
	 * MultiStep tasks are combinations of multiple tasks into a single logical task.
	 * The main usage of this is in SequencialTask.
	 */
	virtual auto isMultiStep() const -> bool
	{
		return false;
	}

	/*!
	 * Returns the string that was passed to emitFailed as the error message when the task failed.
	 * If the task hasn't failed, returns an empty string.
	 */
	QString failReason() const;

	virtual QStringList warnings() const;

	virtual bool canAbort() const
	{
		return m_can_abort;
	}

	auto getState() const -> State
	{
		return m_state;
	}

	QString getStatus()
	{
		return m_status;
	}
	QString getDetails()
	{
		return m_details;
	}

	qint64 getProgress()
	{
		return m_progress;
	}
	qint64 getTotalProgress()
	{
		return m_progressTotal;
	}
	virtual auto getStepProgress() const -> TaskStepProgressList
	{
		return {};
	}

	QUuid getUid()
	{
		return m_uid;
	}

  protected:
	void logWarning(const QString& line);

  private:
	QString describe();

  signals:
	void started();
	void progress(qint64 current, qint64 total);
	//! called when a task has either succeeded, aborted or failed.
	void finished();
	//! called when a task has succeeded
	void succeeded();
	//! called when a task has been aborted by calling abort()
	void aborted();
	void failed(QString reason);
	void status(QString status);
	void details(QString details);
	void warningLogged(const QString& warning);
	void stepProgress(TaskStepProgress const& task_progress);

	//! Emitted when the canAbort() status has changed. */
	void abortStatusChanged(bool can_abort);
	void abortButtonTextChanged(QString text);

  public slots:
	// QRunnable's interface
	void run() override
	{
		start();
	}

	//! used by the task caller to start the task
	virtual void start();
	//! used by external code to ask the task to abort
	virtual bool abort()
	{
		if (canAbort())
			emitAborted();
		return canAbort();
	}

	void setAbortable(bool can_abort)
	{
		m_can_abort = can_abort;
		emit abortStatusChanged(can_abort);
	}

	void setAbortButtonText(QString text)
	{
		emit abortButtonTextChanged(std::move(text));
	}

  protected:
	//! The task subclass must implement this method. This method is called to start to run the task.
	//! The task is not finished when this method returns. the subclass must manually call emitSucceeded() or emitFailed() instead.
	virtual void executeTask() = 0;

  protected slots:
	//! The Task subclass must call this method when the task has succeeded
	virtual void emitSucceeded();
	//! **The Task subclass** must call this method when the task has aborted. External code should call abort() instead.
	virtual void emitAborted();
	//! The Task subclass must call this method when the task has failed
	virtual void emitFailed(QString reason = "");

	virtual void propagateStepProgress(TaskStepProgress const& task_progress);

  public slots:
	void setStatus(const QString& status);
	void setDetails(const QString& details);
	void setProgress(qint64 current, qint64 total);

  protected:
	State m_state = State::Inactive;
	QStringList m_Warnings;
	QString m_failReason = "";
	QString m_status;
	QString m_details;
	int m_progress		= 0;
	int m_progressTotal = 100;

  private:
	// Change using setAbortStatus
	bool m_can_abort = false;
	QUuid m_uid;
};