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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* === Upstream License Block (Do Not Modify) ==============================
*
*
*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* ======================================================================== */
#pragma once
#include <QtNetwork>
#include <QObject>
#include "net/NetRequest.h"
#include "tasks/ConcurrentTask.h"
// Those are included so that they are also included by anyone using NetJob
#include "net/Download.h"
#include "net/HttpMetaCache.h"
class NetJob : public ConcurrentTask
{
Q_OBJECT
public:
using Ptr = shared_qobject_ptr<NetJob>;
explicit NetJob(QString job_name, shared_qobject_ptr<QNetworkAccessManager> network, int max_concurrent = -1);
~NetJob() override = default;
auto size() const -> int;
auto canAbort() const -> bool override;
auto addNetAction(Net::NetRequest::Ptr action) -> bool;
auto getFailedActions() -> QList<Net::NetRequest*>;
auto getFailedFiles() -> QList<QString>;
void setAskRetry(bool askRetry);
public slots:
// Qt can't handle auto at the start for some reason?
bool abort() override;
void emitFailed(QString reason) override;
protected slots:
void executeNextSubTask() override;
protected:
void updateState() override;
bool isOnline();
private:
shared_qobject_ptr<QNetworkAccessManager> m_network;
int m_try = 1;
bool m_ask_retry = true;
int m_manual_try = 0;
};
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