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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
 *  Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 *
 * ======================================================================== */

#pragma once

#include <QtNetwork>

#include <QObject>
#include "net/NetRequest.h"
#include "tasks/ConcurrentTask.h"

// Those are included so that they are also included by anyone using NetJob
#include "net/Download.h"
#include "net/HttpMetaCache.h"

class NetJob : public ConcurrentTask
{
	Q_OBJECT

  public:
	using Ptr = shared_qobject_ptr<NetJob>;

	explicit NetJob(QString job_name, shared_qobject_ptr<QNetworkAccessManager> network, int max_concurrent = -1);
	~NetJob() override = default;

	auto size() const -> int;

	auto canAbort() const -> bool override;
	auto addNetAction(Net::NetRequest::Ptr action) -> bool;

	auto getFailedActions() -> QList<Net::NetRequest*>;
	auto getFailedFiles() -> QList<QString>;
	void setAskRetry(bool askRetry);

  public slots:
	// Qt can't handle auto at the start for some reason?
	bool abort() override;
	void emitFailed(QString reason) override;

  protected slots:
	void executeNextSubTask() override;

  protected:
	void updateState() override;
	bool isOnline();

  private:
	shared_qobject_ptr<QNetworkAccessManager> m_network;

	int m_try		 = 1;
	bool m_ask_retry = true;
	int m_manual_try = 0;
};