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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * ======================================================================== */

#pragma once

#include <QDir>
#include <QImage>
#include <QJsonObject>

class SkinModel
{
  public:
	enum Model
	{
		CLASSIC,
		SLIM
	};

	SkinModel() = default;
	SkinModel(QString path);
	SkinModel(QDir skinDir, QJsonObject obj);
	virtual ~SkinModel() = default;

	QString name() const;
	QString getModelString() const;
	bool isValid() const;
	QString getPath() const
	{
		return m_path;
	}
	QImage getTexture() const
	{
		return m_texture;
	}
	QImage getPreview() const
	{
		return m_preview;
	}
	QString getCapeId() const
	{
		return m_capeId;
	}
	Model getModel() const
	{
		return m_model;
	}
	QString getURL() const
	{
		return m_url;
	}

	bool rename(QString newName);
	void setCapeId(QString capeID)
	{
		m_capeId = capeID;
	}
	void setModel(Model model);
	void setURL(QString url)
	{
		m_url = url;
	}
	void refresh();

	QJsonObject toJSON() const;

  private:
	QString m_path;
	QImage m_texture;
	QImage m_preview;
	QString m_capeId;
	Model m_model;
	QString m_url;
};