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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
 *  Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * ======================================================================== */

#include "TexturePack.hpp"

#include <QDebug>
#include <QMap>
#include "MTPixmapCache.h"

#include "minecraft/mod/tasks/LocalTexturePackParseTask.hpp"

void TexturePack::setDescription(QString new_description)
{
	QMutexLocker locker(&m_data_lock);

	m_description = new_description;
}

void TexturePack::setImage(QImage new_image) const
{
	QMutexLocker locker(&m_data_lock);

	Q_ASSERT(!new_image.isNull());

	if (m_pack_image_cache_key.key.isValid())
		PixmapCache::remove(m_pack_image_cache_key.key);

	// scale the image to avoid flooding the pixmapcache
	auto pixmap = QPixmap::fromImage(
		new_image.scaled({ 64, 64 }, Qt::AspectRatioMode::KeepAspectRatioByExpanding, Qt::SmoothTransformation));

	m_pack_image_cache_key.key			 = PixmapCache::insert(pixmap);
	m_pack_image_cache_key.was_ever_used = true;
}

QPixmap TexturePack::image(QSize size, Qt::AspectRatioMode mode) const
{
	QPixmap cached_image;
	if (PixmapCache::find(m_pack_image_cache_key.key, &cached_image))
	{
		if (size.isNull())
			return cached_image;
		return cached_image.scaled(size, mode, Qt::SmoothTransformation);
	}

	// No valid image we can get
	if (!m_pack_image_cache_key.was_ever_used)
	{
		return {};
	}
	else
	{
		qDebug() << "Texture Pack" << name() << "Had it's image evicted from the cache. reloading...";
		PixmapCache::markCacheMissByEviciton();
	}

	// Imaged got evicted from the cache. Re-process it and retry.
	TexturePackUtils::processPackPNG(*this);
	return image(size);
}

bool TexturePack::valid() const
{
	return m_description != nullptr;
}