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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "AuthSession.hpp"
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QStringList>
QString AuthSession::serializeUserProperties()
{
QJsonObject userAttrs;
/*
for (auto key : u.properties.keys())
{
auto array = QJsonArray::fromStringList(u.properties.values(key));
userAttrs.insert(key, array);
}
*/
QJsonDocument value(userAttrs);
return value.toJson(QJsonDocument::Compact);
}
bool AuthSession::MakeOffline(QString offline_playername)
{
session = "-";
access_token = "0";
player_name = offline_playername;
launchMode = LaunchMode::Offline;
wants_online = false;
demo = false;
status = PlayableOffline;
return true;
}
void AuthSession::MakeDemo(QString name, QString u)
{
launchMode = LaunchMode::Demo;
wants_online = false;
demo = true;
uuid = u;
session = "-";
access_token = "0";
player_name = name;
status = PlayableOnline; // needs online to download the assets
};
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