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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* === Upstream License Block (Do Not Modify) ==============================
*
*
*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* ======================================================================== */
#include <QJsonArray>
#include <QJsonDocument>
#include <QDebug>
#include "ParseUtils.h"
#include "minecraft/Library.h"
#include "minecraft/PackProfile.h"
#include "minecraft/VersionFile.h"
#include <Version.h>
static bool isMinecraftVersion(const QString& uid)
{
return uid == "net.minecraft";
}
void VersionFile::applyTo(LaunchProfile* profile, const RuntimeContext& runtimeContext)
{
// Only real Minecraft can set those. Don't let anything override them.
if (isMinecraftVersion(uid))
{
profile->applyMinecraftVersion(version);
profile->applyMinecraftVersionType(type);
// HACK: ignore assets from other version files than Minecraft
// workaround for stupid assets issue caused by amazon:
// https://www.theregister.co.uk/2017/02/28/aws_is_awol_as_s3_goes_haywire/
profile->applyMinecraftAssets(mojangAssetIndex);
}
profile->applyMainJar(mainJar);
profile->applyMainClass(mainClass);
profile->applyAppletClass(appletClass);
profile->applyMinecraftArguments(minecraftArguments);
profile->applyAddnJvmArguments(addnJvmArguments);
profile->applyTweakers(addTweakers);
profile->applyJarMods(jarMods);
profile->applyMods(mods);
profile->applyTraits(traits);
profile->applyCompatibleJavaMajors(compatibleJavaMajors);
profile->applyCompatibleJavaName(compatibleJavaName);
for (auto library : libraries)
{
profile->applyLibrary(library, runtimeContext);
}
for (auto mavenFile : mavenFiles)
{
profile->applyMavenFile(mavenFile, runtimeContext);
}
for (auto agent : agents)
{
profile->applyAgent(agent, runtimeContext);
}
profile->applyProblemSeverity(getProblemSeverity());
}
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