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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
* ProjT Launcher - Minecraft Launcher
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* === Upstream License Block (Do Not Modify) ==============================
*
*
*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* ======================================================================== */
#pragma once
#include <java/core/RuntimeVersion.hpp>
#include <minecraft/mod/DataPackFolderModel.hpp>
#include <QDir>
#include <QProcess>
#include "BaseInstance.h"
#include "minecraft/launch/MinecraftTarget.hpp"
#include "minecraft/mod/Mod.hpp"
class ModFolderModel;
class ResourceFolderModel;
class ResourcePackFolderModel;
class ShaderPackFolderModel;
class TexturePackFolderModel;
class WorldList;
namespace projt::launch
{
class LaunchPipeline;
}
class PackProfile;
class MinecraftInstance : public BaseInstance
{
Q_OBJECT
public:
MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString& rootDir);
virtual ~MinecraftInstance() = default;
virtual void saveNow() override;
void loadSpecificSettings() override;
/// @deprecated Legacy method - consider moving to PackProfile
QString typeName() const override;
/// @deprecated Legacy method - traits should come from PackProfile components
QSet<QString> traits() const override;
bool canEdit() const override
{
return true;
}
bool canExport() const override
{
return true;
}
////// Directories and files //////
////// Directories and files //////
QString jarModsDir() const;
QString resourcePacksDir() const;
QString texturePacksDir() const;
QString shaderPacksDir() const;
QString modsRoot() const override;
QString coreModsDir() const;
QString nilModsDir() const;
QString dataPacksDir();
QString modsCacheLocation() const;
QString libDir() const;
QString worldDir() const;
QString resourcesDir() const;
QDir jarmodsPath() const;
QDir librariesPath() const;
QDir versionsPath() const;
QString instanceConfigFolder() const override;
// Path to the instance's minecraft directory.
QString gameRoot() const override;
// Path to the instance's minecraft bin directory.
QString binRoot() const;
// where to put the natives during/before launch
QString getNativePath() const;
// where the instance-local libraries should be
QString getLocalLibraryPath() const;
/** Returns whether the instance, with its version, has support for demo mode. */
bool supportsDemo() const;
void updateRuntimeContext() override;
////// Profile management //////
std::shared_ptr<PackProfile> getPackProfile() const;
////// Mod Lists //////
std::shared_ptr<ModFolderModel> loaderModList();
std::shared_ptr<ModFolderModel> coreModList();
std::shared_ptr<ModFolderModel> nilModList();
std::shared_ptr<ResourcePackFolderModel> resourcePackList();
std::shared_ptr<TexturePackFolderModel> texturePackList();
std::shared_ptr<ShaderPackFolderModel> shaderPackList();
std::shared_ptr<DataPackFolderModel> dataPackList();
QList<std::shared_ptr<ResourceFolderModel>> resourceLists();
std::shared_ptr<WorldList> worldList();
////// Launch stuff //////
QList<Task::Ptr> createUpdateTask() override;
shared_qobject_ptr<projt::launch::LaunchPipeline> createLaunchPipeline(AuthSessionPtr account,
MinecraftTarget::Ptr targetToJoin) override;
QStringList extraArguments();
QStringList verboseDescription(AuthSessionPtr session, MinecraftTarget::Ptr targetToJoin) override;
QList<Mod*> getJarMods() const;
QString createLaunchScript(AuthSessionPtr session, MinecraftTarget::Ptr targetToJoin);
/// get arguments passed to java
QStringList javaArguments();
QString getLauncher();
bool shouldApplyOnlineFixes();
/// get variables for launch command variable substitution/environment
QMap<QString, QString> getVariables() override;
/// create an environment for launching processes
QProcessEnvironment createEnvironment() override;
QProcessEnvironment createLaunchEnvironment() override;
QStringList getLogFileSearchPaths() override;
QString getStatusbarDescription() override;
/// @deprecated These methods expose internal launch profile data. Use LaunchProfile directly.
virtual QStringList getClassPath();
/// @deprecated Use LaunchProfile::getNativeLibraries() instead
virtual QStringList getNativeJars();
/// @deprecated Use LaunchProfile::getMainClass() instead
virtual QString getMainClass() const;
/// @deprecated Argument processing should be in launch steps, not instance
virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftTarget::Ptr targetToJoin) const;
virtual projt::java::RuntimeVersion getRuntimeVersion();
signals:
void profilerChanged();
protected:
QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
protected: // data
std::shared_ptr<PackProfile> m_components;
mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
mutable std::shared_ptr<ModFolderModel> m_nil_mod_list;
mutable std::shared_ptr<ResourcePackFolderModel> m_resource_pack_list;
mutable std::shared_ptr<ShaderPackFolderModel> m_shader_pack_list;
mutable std::shared_ptr<TexturePackFolderModel> m_texture_pack_list;
mutable std::shared_ptr<DataPackFolderModel> m_data_pack_list;
mutable std::shared_ptr<WorldList> m_world_list;
};
using MinecraftInstancePtr = std::shared_ptr<MinecraftInstance>;
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