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// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: 2026 Project Tick
// SPDX-FileContributor: Project Tick Team
/*
 *  ProjT Launcher - Minecraft Launcher
 *  Copyright (C) 2026 Project Tick
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * === Upstream License Block (Do Not Modify) ==============================
 *
 *
 *
 *  Prism Launcher - Minecraft Launcher
 *  Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, version 3.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, write to the Free Software Foundation,
 *  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * This file incorporates work covered by the following copyright and
 * permission notice:
 *
 *      Copyright 2013-2021 MultiMC Contributors
 *
 *      Licensed under the Apache License, Version 2.0 (the "License");
 *      you may not use this file except in compliance with the License.
 *      You may obtain a copy of the License at
 *
 *          http://www.apache.org/licenses/LICENSE-2.0
 *
 *      Unless required by applicable law or agreed to in writing, software
 *      distributed under the License is distributed on an "AS IS" BASIS,
 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *      See the License for the specific language governing permissions and
 *      limitations under the License.
 *
 * ======================================================================== */

#pragma once
#include <ProblemProvider.h>
#include <QString>
#include "Agent.h"
#include "Library.h"

class LaunchProfile : public ProblemProvider
{
  public:
	virtual ~LaunchProfile()
	{}

  public: /* application of profile variables from patches */
	void applyMinecraftVersion(const QString& id);
	void applyMainClass(const QString& mainClass);
	void applyAppletClass(const QString& appletClass);
	void applyMinecraftArguments(const QString& minecraftArguments);
	void applyAddnJvmArguments(const QStringList& minecraftArguments);
	void applyMinecraftVersionType(const QString& type);
	void applyMinecraftAssets(MojangAssetIndexInfo::Ptr assets);
	void applyTraits(const QSet<QString>& traits);
	void applyTweakers(const QStringList& tweakers);
	void applyJarMods(const QList<LibraryPtr>& jarMods);
	void applyMods(const QList<LibraryPtr>& jarMods);
	void applyLibrary(LibraryPtr library, const RuntimeContext& runtimeContext);
	void applyMavenFile(LibraryPtr library, const RuntimeContext& runtimeContext);
	void applyAgent(AgentPtr agent, const RuntimeContext& runtimeContext);
	void applyCompatibleJavaMajors(QList<int>& javaMajor);
	void applyCompatibleJavaName(QString javaName);
	void applyMainJar(LibraryPtr jar);
	void applyProblemSeverity(ProblemSeverity severity);
	/// clear the profile
	void clear();

  public: /* getters for profile variables */
	QString getMinecraftVersion() const;
	QString getMainClass() const;
	QString getAppletClass() const;
	QString getMinecraftVersionType() const;
	MojangAssetIndexInfo::Ptr getMinecraftAssets() const;
	QString getMinecraftArguments() const;
	const QStringList& getAddnJvmArguments() const;
	const QSet<QString>& getTraits() const;
	const QStringList& getTweakers() const;
	const QList<LibraryPtr>& getJarMods() const;
	const QList<LibraryPtr>& getLibraries() const;
	const QList<LibraryPtr>& getNativeLibraries() const;
	const QList<LibraryPtr>& getMavenFiles() const;
	const QList<AgentPtr>& getAgents() const;
	const QList<int>& getCompatibleJavaMajors() const;
	const QString getCompatibleJavaName() const;
	const LibraryPtr getMainJar() const;
	void getLibraryFiles(const RuntimeContext& runtimeContext,
						 QStringList& jars,
						 QStringList& nativeJars,
						 const QString& overridePath,
						 const QString& moddedJarSearchResultPath) const;
	bool hasTrait(const QString& trait) const;
	ProblemSeverity getProblemSeverity() const override;
	const QList<PatchProblem> getProblems() const override;

  private:
	/// the version of Minecraft - jar to use
	QString m_minecraftVersion;

	/// Release type - "release" or "snapshot"
	QString m_minecraftVersionType;

	/// Assets type - "legacy" or a version ID
	MojangAssetIndexInfo::Ptr m_minecraftAssets;

	/**
	 * arguments that should be used for launching minecraft
	 *
	 * ex: "--username ${auth_player_name} --session ${auth_session}
	 *      --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets}"
	 */
	QString m_minecraftArguments;

	/**
	 * Additional arguments to pass to the JVM in addition to those the user has configured,
	 * memory settings, etc.
	 */
	QStringList m_addnJvmArguments;

	/// A list of all tweaker classes
	QStringList m_tweakers;

	/// The main class to load first
	QString m_mainClass;

	/// The applet class, for some very old minecraft releases
	QString m_appletClass;

	/// the list of libraries
	QList<LibraryPtr> m_libraries;

	/// the list of maven files to be placed in the libraries folder, but not acted upon
	QList<LibraryPtr> m_mavenFiles;

	/// the list of java agents to add to JVM arguments
	QList<AgentPtr> m_agents;

	/// the main jar
	LibraryPtr m_mainJar;

	/// the list of native libraries
	QList<LibraryPtr> m_nativeLibraries;

	/// traits, collected from all the version files (version files can only add)
	QSet<QString> m_traits;

	/// A list of jar mods. version files can add those.
	QList<LibraryPtr> m_jarMods;

	/// the list of mods
	QList<LibraryPtr> m_mods;

	/// compatible java major versions
	QList<int> m_compatibleJavaMajors;

	QString m_compatibleJavaName;

	ProblemSeverity m_problemSeverity = ProblemSeverity::None;
};