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# =============================================================================
# ProjT Launcher - Build Configuration Paths
# =============================================================================
# Lists all configurable build paths and options for the project.
# Used by CI to validate that all configurations are buildable.
#
# Usage:
# nix-instantiate --eval --strict --json ci/eval/attrpaths.nix -A names
# =============================================================================
{
lib ? import (path + "/lib"),
path ? ./../..,
}:
let
# Build configurations available in the project
buildConfigs = {
# Platform presets from CMakePresets.json
presets = [
"linux"
"windows_mingw"
"windows_msvc"
"macos_universal"
];
# Build types
buildTypes = [
"Debug"
"Release"
"RelWithDebInfo"
"MinSizeRel"
];
# Compiler options
compilers = {
linux = [
"gcc"
"clang"
];
macos = [
"clang"
"apple-clang"
];
windows = [
"msvc"
"mingw-gcc"
"clang-cl"
];
};
# Qt versions supported
qtVersions = [
"6.6"
"6.7"
"6.8"
];
# Feature flags
features = [
"LAUNCHER_ENABLE_UPDATER"
"LAUNCHER_FORCE_BUNDLED_LIBS"
"LAUNCHER_BUILD_TESTS"
];
};
# Generate all possible build configuration paths
generatePaths =
let
presetPaths = map (p: [
"preset"
p
]) buildConfigs.presets;
buildTypePaths = map (b: [
"buildType"
b
]) buildConfigs.buildTypes;
qtPaths = map (q: [
"qt"
q
]) buildConfigs.qtVersions;
featurePaths = map (f: [
"feature"
f
]) buildConfigs.features;
in
presetPaths ++ buildTypePaths ++ qtPaths ++ featurePaths;
# Build component paths
componentPaths = [
[
"launcher"
"core"
]
[
"launcher"
"ui"
]
[
"launcher"
"minecraft"
]
[
"launcher"
"modplatform"
]
[
"launcher"
"java"
]
[
"launcher"
"net"
]
[
"rainbow"
]
[
"tomlplusplus"
]
[
"libnbtplusplus"
]
[
"LocalPeer"
]
[
"qdcss"
]
[
"katabasis"
]
];
# All paths combined
paths = generatePaths ++ componentPaths;
# Convert paths to dotted names
names = map (p: lib.concatStringsSep "." p) paths;
in
{
inherit paths names;
# Export build configs for other tools
inherit buildConfigs;
}
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