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-rw-r--r--neozip/inflate.c1460
1 files changed, 1460 insertions, 0 deletions
diff --git a/neozip/inflate.c b/neozip/inflate.c
new file mode 100644
index 0000000000..3aab872258
--- /dev/null
+++ b/neozip/inflate.c
@@ -0,0 +1,1460 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2022 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zbuild.h"
+#include "zsanitizer.h"
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inflate_p.h"
+#include "inffixed_tbl.h"
+#include "functable.h"
+
+/* Avoid conflicts with zlib.h macros */
+#ifdef ZLIB_COMPAT
+# undef inflateInit
+# undef inflateInit2
+#endif
+
+/* function prototypes */
+static int inflateStateCheck(PREFIX3(stream) *strm);
+static void updatewindow(PREFIX3(stream) *strm, const uint8_t *end, uint32_t len, int32_t cksum);
+static uint32_t syncsearch(uint32_t *have, const unsigned char *buf, uint32_t len);
+
+static inline void inf_chksum_cpy(PREFIX3(stream) *strm, uint8_t *dst,
+ const uint8_t *src, uint32_t copy) {
+ if (!copy) return;
+ struct inflate_state *state = (struct inflate_state*)strm->state;
+#ifdef GUNZIP
+ if (state->flags) {
+ strm->adler = state->check = FUNCTABLE_CALL(crc32_copy)(state->check, dst, src, copy);
+ } else
+#endif
+ {
+ strm->adler = state->check = FUNCTABLE_CALL(adler32_copy)(state->check, dst, src, copy);
+ }
+}
+
+static inline void inf_chksum(PREFIX3(stream) *strm, const uint8_t *src, uint32_t len) {
+ struct inflate_state *state = (struct inflate_state*)strm->state;
+#ifdef GUNZIP
+ if (state->flags) {
+ strm->adler = state->check = FUNCTABLE_CALL(crc32)(state->check, src, len);
+ } else
+#endif
+ {
+ strm->adler = state->check = FUNCTABLE_CALL(adler32)(state->check, src, len);
+ }
+}
+
+static int inflateStateCheck(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+ if (strm == NULL || strm->zalloc == NULL || strm->zfree == NULL)
+ return 1;
+ state = (struct inflate_state *)strm->state;
+ if (state == NULL || state->alloc_bufs == NULL || state->strm != strm || state->mode < HEAD || state->mode > SYNC)
+ return 1;
+ return 0;
+}
+
+int32_t Z_EXPORT PREFIX(inflateResetKeep)(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ strm->total_in = strm->total_out = state->total = 0;
+ strm->msg = NULL;
+ if (state->wrap) /* to support ill-conceived Java test suite */
+ strm->adler = state->wrap & 1;
+ state->mode = HEAD;
+ state->check = ADLER32_INITIAL_VALUE;
+ state->last = 0;
+ state->havedict = 0;
+ state->flags = -1;
+ state->head = NULL;
+ state->hold = 0;
+ state->bits = 0;
+ state->lencode = state->distcode = state->next = state->codes;
+ state->back = -1;
+#ifdef INFLATE_STRICT
+ state->dmax = 32768U;
+#endif
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ state->sane = 1;
+#endif
+ INFLATE_RESET_KEEP_HOOK(strm); /* hook for IBM Z DFLTCC */
+ Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+int32_t Z_EXPORT PREFIX(inflateReset)(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ state->wsize = 0;
+ state->whave = 0;
+ state->wnext = 0;
+ return PREFIX(inflateResetKeep)(strm);
+}
+
+int32_t Z_EXPORT PREFIX(inflateReset2)(PREFIX3(stream) *strm, int32_t windowBits) {
+ int wrap;
+ struct inflate_state *state;
+
+ /* get the state */
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ if (windowBits < -MAX_WBITS)
+ return Z_STREAM_ERROR;
+ windowBits = -windowBits;
+ } else {
+ wrap = (windowBits >> 4) + 5;
+#ifdef GUNZIP
+ if (windowBits < 48)
+ windowBits &= MAX_WBITS;
+#endif
+ }
+
+ /* set number of window bits */
+ if (windowBits && (windowBits < MIN_WBITS || windowBits > MAX_WBITS))
+ return Z_STREAM_ERROR;
+
+ /* update state and reset the rest of it */
+ state->wrap = wrap;
+ state->wbits = (unsigned)windowBits;
+ return PREFIX(inflateReset)(strm);
+}
+
+#ifdef INF_ALLOC_DEBUG
+# include <stdio.h>
+# define LOGSZ(name,size) fprintf(stderr, "%s is %d bytes\n", name, size)
+# define LOGSZP(name,size,loc,pad) fprintf(stderr, "%s is %d bytes, offset %d, padded %d\n", name, size, loc, pad)
+# define LOGSZPL(name,size,loc,pad) fprintf(stderr, "%s is %d bytes, offset %ld, padded %d\n", name, size, loc, pad)
+#else
+# define LOGSZ(name,size)
+# define LOGSZP(name,size,loc,pad)
+# define LOGSZPL(name,size,loc,pad)
+#endif
+
+/* ===========================================================================
+ * Allocate a big buffer and divide it up into the various buffers inflate needs.
+ * Handles alignment of allocated buffer and alignment of individual buffers.
+ */
+Z_INTERNAL inflate_allocs* alloc_inflate(PREFIX3(stream) *strm) {
+ int curr_size = 0;
+
+ /* Define sizes */
+ int window_size = INFLATE_ADJUST_WINDOW_SIZE((1 << MAX_WBITS) + 64); /* 64B padding for chunksize */
+ int state_size = sizeof(inflate_state);
+ int alloc_size = sizeof(inflate_allocs);
+
+ /* Calculate relative buffer positions and paddings */
+ LOGSZP("window", window_size, PAD_WINDOW(curr_size), PADSZ(curr_size,WINDOW_PAD_SIZE));
+ int window_pos = PAD_WINDOW(curr_size);
+ curr_size = window_pos + window_size;
+
+ LOGSZP("state", state_size, PAD_64(curr_size), PADSZ(curr_size,64));
+ int state_pos = PAD_64(curr_size);
+ curr_size = state_pos + state_size;
+
+ LOGSZP("alloc", alloc_size, PAD_16(curr_size), PADSZ(curr_size,16));
+ int alloc_pos = PAD_16(curr_size);
+ curr_size = alloc_pos + alloc_size;
+
+ /* Add 64-1 or 4096-1 to allow window alignment, and round size of buffer up to multiple of 64 */
+ int total_size = PAD_64(curr_size + (WINDOW_PAD_SIZE - 1));
+
+ /* Allocate buffer, align to 64-byte cacheline, and zerofill the resulting buffer */
+ char *original_buf = (char *)strm->zalloc(strm->opaque, 1, total_size);
+ if (original_buf == NULL)
+ return NULL;
+
+ char *buff = (char *)HINT_ALIGNED_WINDOW((char *)PAD_WINDOW(original_buf));
+ LOGSZPL("Buffer alloc", total_size, PADSZ((uintptr_t)original_buf,WINDOW_PAD_SIZE), PADSZ(curr_size,WINDOW_PAD_SIZE));
+
+ /* Initialize alloc_bufs */
+ inflate_allocs *alloc_bufs = (struct inflate_allocs_s *)(buff + alloc_pos);
+ alloc_bufs->buf_start = original_buf;
+ alloc_bufs->zfree = strm->zfree;
+
+ alloc_bufs->window = (unsigned char *)HINT_ALIGNED_WINDOW((buff + window_pos));
+ alloc_bufs->state = (inflate_state *)HINT_ALIGNED_64((buff + state_pos));
+
+#ifdef Z_MEMORY_SANITIZER
+ /* This is _not_ to subvert the memory sanitizer but to instead unposion some
+ data we willingly and purposefully load uninitialized into vector registers
+ in order to safely read the last < chunksize bytes of the window. */
+ __msan_unpoison(alloc_bufs->window + window_size, 64);
+#endif
+
+ return alloc_bufs;
+}
+
+/* ===========================================================================
+ * Free all allocated inflate buffers
+ */
+Z_INTERNAL void free_inflate(PREFIX3(stream) *strm) {
+ struct inflate_state *state = (struct inflate_state *)strm->state;
+
+ if (state->alloc_bufs != NULL) {
+ inflate_allocs *alloc_bufs = state->alloc_bufs;
+ alloc_bufs->zfree(strm->opaque, alloc_bufs->buf_start);
+ strm->state = NULL;
+ }
+}
+
+/* ===========================================================================
+ * Initialize inflate state and buffers.
+ * This function is hidden in ZLIB_COMPAT builds.
+ */
+int32_t ZNG_CONDEXPORT PREFIX(inflateInit2)(PREFIX3(stream) *strm, int32_t windowBits) {
+ struct inflate_state *state;
+ int32_t ret;
+
+ /* Initialize functable */
+ FUNCTABLE_INIT;
+
+ if (strm == NULL)
+ return Z_STREAM_ERROR;
+ strm->msg = NULL; /* in case we return an error */
+ if (strm->zalloc == NULL) {
+ strm->zalloc = PREFIX(zcalloc);
+ strm->opaque = NULL;
+ }
+ if (strm->zfree == NULL)
+ strm->zfree = PREFIX(zcfree);
+
+ inflate_allocs *alloc_bufs = alloc_inflate(strm);
+ if (alloc_bufs == NULL)
+ return Z_MEM_ERROR;
+
+ state = alloc_bufs->state;
+ state->window = alloc_bufs->window;
+ state->alloc_bufs = alloc_bufs;
+ state->wbufsize = INFLATE_ADJUST_WINDOW_SIZE((1 << MAX_WBITS) + 64);
+ Tracev((stderr, "inflate: allocated\n"));
+
+ strm->state = (struct internal_state *)state;
+ state->strm = strm;
+ state->mode = HEAD; /* to pass state test in inflateReset2() */
+ ret = PREFIX(inflateReset2)(strm, windowBits);
+ if (ret != Z_OK) {
+ free_inflate(strm);
+ }
+ return ret;
+}
+
+#ifndef ZLIB_COMPAT
+int32_t Z_EXPORT PREFIX(inflateInit)(PREFIX3(stream) *strm) {
+ return PREFIX(inflateInit2)(strm, DEF_WBITS);
+}
+#endif
+
+/* Function used by zlib.h and zlib-ng version 2.0 macros */
+int32_t Z_EXPORT PREFIX(inflateInit_)(PREFIX3(stream) *strm, const char *version, int32_t stream_size) {
+ if (CHECK_VER_STSIZE(version, stream_size))
+ return Z_VERSION_ERROR;
+ return PREFIX(inflateInit2)(strm, DEF_WBITS);
+}
+
+/* Function used by zlib.h and zlib-ng version 2.0 macros */
+int32_t Z_EXPORT PREFIX(inflateInit2_)(PREFIX3(stream) *strm, int32_t windowBits, const char *version, int32_t stream_size) {
+ if (CHECK_VER_STSIZE(version, stream_size))
+ return Z_VERSION_ERROR;
+ return PREFIX(inflateInit2)(strm, windowBits);
+}
+
+int32_t Z_EXPORT PREFIX(inflatePrime)(PREFIX3(stream) *strm, int32_t bits, int32_t value) {
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ if (bits == 0)
+ return Z_OK;
+ INFLATE_PRIME_HOOK(strm, bits, value); /* hook for IBM Z DFLTCC */
+ state = (struct inflate_state *)strm->state;
+ if (bits < 0) {
+ state->hold = 0;
+ state->bits = 0;
+ return Z_OK;
+ }
+ if (bits > 16 || state->bits + (unsigned int)bits > 32)
+ return Z_STREAM_ERROR;
+ value &= (1L << bits) - 1;
+ state->hold += (uint64_t)value << state->bits;
+ state->bits += (unsigned int)bits;
+ return Z_OK;
+}
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. This returns fixed tables from inffixed_tbl.h.
+ */
+
+void Z_INTERNAL PREFIX(fixedtables)(struct inflate_state *state) {
+ state->lencode = lenfix;
+ state->lenbits = 9;
+ state->distcode = distfix;
+ state->distbits = 5;
+}
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+static void updatewindow(PREFIX3(stream) *strm, const uint8_t *end, uint32_t len, int32_t cksum) {
+ struct inflate_state *state;
+ uint32_t dist;
+
+ state = (struct inflate_state *)strm->state;
+
+ /* if window not in use yet, initialize */
+ if (state->wsize == 0)
+ state->wsize = 1U << state->wbits;
+
+ /* len state->wsize or less output bytes into the circular window */
+ if (len >= state->wsize) {
+ /* Only do this if the caller specifies to checksum bytes AND the platform requires
+ * it (s/390 being the primary exception to this) */
+ if (INFLATE_NEED_CHECKSUM(strm) && cksum) {
+ /* We have to split the checksum over non-copied and copied bytes */
+ if (len > state->wsize)
+ inf_chksum(strm, end - len, len - state->wsize);
+ inf_chksum_cpy(strm, state->window, end - state->wsize, state->wsize);
+ } else {
+ memcpy(state->window, end - state->wsize, state->wsize);
+ }
+
+ state->wnext = 0;
+ state->whave = state->wsize;
+ } else {
+ dist = state->wsize - state->wnext;
+ /* Only do this if the caller specifies to checksum bytes AND the platform requires
+ * We need to maintain the correct order here for the checksum */
+ dist = MIN(dist, len);
+ if (INFLATE_NEED_CHECKSUM(strm) && cksum) {
+ inf_chksum_cpy(strm, state->window + state->wnext, end - len, dist);
+ } else {
+ memcpy(state->window + state->wnext, end - len, dist);
+ }
+ len -= dist;
+ if (len) {
+ if (INFLATE_NEED_CHECKSUM(strm) && cksum) {
+ inf_chksum_cpy(strm, state->window, end - len, len);
+ } else {
+ memcpy(state->window, end - len, len);
+ }
+
+ state->wnext = len;
+ state->whave = state->wsize;
+ } else {
+ state->wnext += dist;
+ if (state->wnext == state->wsize)
+ state->wnext = 0;
+ if (state->whave < state->wsize)
+ state->whave += dist;
+ }
+ }
+}
+
+/*
+ Private macros for inflate()
+ Look in inflate_p.h for macros shared with inflateBack()
+*/
+
+/* Get a byte of input into the bit accumulator, or return from inflate() if there is no input available. */
+#define PULLBYTE() \
+ do { \
+ if (have == 0) goto inf_leave; \
+ have--; \
+ hold += ((uint64_t)(*next++) << bits); \
+ bits += 8; \
+ } while (0)
+
+/*
+ inflate() uses a state machine to process as much input data and generate as
+ much output data as possible before returning. The state machine is
+ structured roughly as follows:
+
+ for (;;) switch (state) {
+ ...
+ case STATEn:
+ if (not enough input data or output space to make progress)
+ return;
+ ... make progress ...
+ state = STATEm;
+ break;
+ ...
+ }
+
+ so when inflate() is called again, the same case is attempted again, and
+ if the appropriate resources are provided, the machine proceeds to the
+ next state. The NEEDBITS() macro is usually the way the state evaluates
+ whether it can proceed or should return. NEEDBITS() does the return if
+ the requested bits are not available. The typical use of the BITS macros
+ is:
+
+ NEEDBITS(n);
+ ... do something with BITS(n) ...
+ DROPBITS(n);
+
+ where NEEDBITS(n) either returns from inflate() if there isn't enough
+ input left to load n bits into the accumulator, or it continues. BITS(n)
+ gives the low n bits in the accumulator. When done, DROPBITS(n) drops
+ the low n bits off the accumulator. INITBITS() clears the accumulator
+ and sets the number of available bits to zero. BYTEBITS() discards just
+ enough bits to put the accumulator on a byte boundary. After BYTEBITS()
+ and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+ NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+ if there is no input available. The decoding of variable length codes uses
+ PULLBYTE() directly in order to pull just enough bytes to decode the next
+ code, and no more.
+
+ Some states loop until they get enough input, making sure that enough
+ state information is maintained to continue the loop where it left off
+ if NEEDBITS() returns in the loop. For example, want, need, and keep
+ would all have to actually be part of the saved state in case NEEDBITS()
+ returns:
+
+ case STATEw:
+ while (want < need) {
+ NEEDBITS(n);
+ keep[want++] = BITS(n);
+ DROPBITS(n);
+ }
+ state = STATEx;
+ case STATEx:
+
+ As shown above, if the next state is also the next case, then the break
+ is omitted.
+
+ A state may also return if there is not enough output space available to
+ complete that state. Those states are copying stored data, writing a
+ literal byte, and copying a matching string.
+
+ When returning, a "goto inf_leave" is used to update the total counters,
+ update the check value, and determine whether any progress has been made
+ during that inflate() call in order to return the proper return code.
+ Progress is defined as a change in either strm->avail_in or strm->avail_out.
+ When there is a window, goto inf_leave will update the window with the last
+ output written. If a goto inf_leave occurs in the middle of decompression
+ and there is no window currently, goto inf_leave will create one and copy
+ output to the window for the next call of inflate().
+
+ In this implementation, the flush parameter of inflate() only affects the
+ return code (per zlib.h). inflate() always writes as much as possible to
+ strm->next_out, given the space available and the provided input--the effect
+ documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
+ the allocation of and copying into a sliding window until necessary, which
+ provides the effect documented in zlib.h for Z_FINISH when the entire input
+ stream available. So the only thing the flush parameter actually does is:
+ when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
+ will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int32_t Z_EXPORT PREFIX(inflate)(PREFIX3(stream) *strm, int32_t flush) {
+ struct inflate_state *state;
+ const unsigned char *next; /* next input */
+ unsigned char *put; /* next output */
+ unsigned char *from; /* where to copy match bytes from */
+ unsigned have, left; /* available input and output */
+ uint64_t hold; /* bit buffer */
+ bits_t bits; /* bits in bit buffer */
+ uint32_t in, out; /* save starting available input and output */
+ unsigned copy; /* number of stored or match bytes to copy */
+ code here; /* current decoding table entry */
+ code last; /* parent table entry */
+ unsigned len; /* length to copy for repeats, bits to drop */
+ unsigned code_bits; /* bits in current/parent code */
+ int32_t ret; /* return code */
+ static const uint16_t order[19] = /* permutation of code lengths */
+ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+ if (inflateStateCheck(strm) || strm->next_out == NULL ||
+ (strm->next_in == NULL && strm->avail_in != 0))
+ return Z_STREAM_ERROR;
+
+ state = (struct inflate_state *)strm->state;
+ if (state->mode == TYPE) /* skip check */
+ state->mode = TYPEDO;
+ LOAD();
+ in = have;
+ out = left;
+ ret = Z_OK;
+ for (;;)
+ switch (state->mode) {
+ case HEAD:
+ if (state->wrap == 0) {
+ state->mode = TYPEDO;
+ break;
+ }
+ NEEDBITS(16);
+#ifdef GUNZIP
+ if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
+ if (state->wbits == 0)
+ state->wbits = MAX_WBITS;
+ state->check = CRC32_INITIAL_VALUE;
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = FLAGS;
+ break;
+ }
+ if (state->head != NULL)
+ state->head->done = -1;
+ if (!(state->wrap & 1) || /* check if zlib header allowed */
+#else
+ if (
+#endif
+ ((BITS(8) << 8) + (hold >> 8)) % 31) {
+ SET_BAD("incorrect header check");
+ break;
+ }
+ if (BITS(4) != Z_DEFLATED) {
+ SET_BAD("unknown compression method");
+ break;
+ }
+ DROPBITS(4);
+ len = BITS(4) + 8;
+ if (state->wbits == 0)
+ state->wbits = len;
+ if (len > MAX_WBITS || len > state->wbits) {
+ SET_BAD("invalid window size");
+ break;
+ }
+#ifdef INFLATE_STRICT
+ state->dmax = 1U << len;
+#endif
+ state->flags = 0; /* indicate zlib header */
+ Tracev((stderr, "inflate: zlib header ok\n"));
+ strm->adler = state->check = ADLER32_INITIAL_VALUE;
+ state->mode = hold & 0x200 ? DICTID : TYPE;
+ INITBITS();
+ break;
+#ifdef GUNZIP
+
+ case FLAGS:
+ NEEDBITS(16);
+ state->flags = (int)(hold);
+ if ((state->flags & 0xff) != Z_DEFLATED) {
+ SET_BAD("unknown compression method");
+ break;
+ }
+ if (state->flags & 0xe000) {
+ SET_BAD("unknown header flags set");
+ break;
+ }
+ if (state->head != NULL)
+ state->head->text = (int)((hold >> 8) & 1);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = TIME;
+ Z_FALLTHROUGH;
+
+ case TIME:
+ NEEDBITS(32);
+ if (state->head != NULL)
+ state->head->time = (unsigned)(hold);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC4(state->check, hold);
+ INITBITS();
+ state->mode = OS;
+ Z_FALLTHROUGH;
+
+ case OS:
+ NEEDBITS(16);
+ if (state->head != NULL) {
+ state->head->xflags = (int)(hold & 0xff);
+ state->head->os = (int)(hold >> 8);
+ }
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = EXLEN;
+ Z_FALLTHROUGH;
+
+ case EXLEN:
+ if (state->flags & 0x0400) {
+ NEEDBITS(16);
+ state->length = (uint16_t)hold;
+ if (state->head != NULL)
+ state->head->extra_len = (uint16_t)hold;
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ CRC2(state->check, hold);
+ INITBITS();
+ } else if (state->head != NULL) {
+ state->head->extra = NULL;
+ }
+ state->mode = EXTRA;
+ Z_FALLTHROUGH;
+
+ case EXTRA:
+ if (state->flags & 0x0400) {
+ copy = state->length;
+ if (copy > have)
+ copy = have;
+ if (copy) {
+ if (state->head != NULL && state->head->extra != NULL) {
+ len = state->head->extra_len - state->length;
+ if (len < state->head->extra_max) {
+ memcpy(state->head->extra + len, next,
+ len + copy > state->head->extra_max ?
+ state->head->extra_max - len : copy);
+ }
+ }
+ if ((state->flags & 0x0200) && (state->wrap & 4)) {
+ state->check = PREFIX(crc32)(state->check, next, copy);
+ }
+ have -= copy;
+ next += copy;
+ state->length -= copy;
+ }
+ if (state->length)
+ goto inf_leave;
+ }
+ state->length = 0;
+ state->mode = NAME;
+ Z_FALLTHROUGH;
+
+ case NAME:
+ if (state->flags & 0x0800) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != NULL && state->head->name != NULL && state->length < state->head->name_max)
+ state->head->name[state->length++] = (unsigned char)len;
+ } while (len && copy < have);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ state->check = PREFIX(crc32)(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len)
+ goto inf_leave;
+ } else if (state->head != NULL) {
+ state->head->name = NULL;
+ }
+ state->length = 0;
+ state->mode = COMMENT;
+ Z_FALLTHROUGH;
+
+ case COMMENT:
+ if (state->flags & 0x1000) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != NULL && state->head->comment != NULL
+ && state->length < state->head->comm_max)
+ state->head->comment[state->length++] = (unsigned char)len;
+ } while (len && copy < have);
+ if ((state->flags & 0x0200) && (state->wrap & 4))
+ state->check = PREFIX(crc32)(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len)
+ goto inf_leave;
+ } else if (state->head != NULL) {
+ state->head->comment = NULL;
+ }
+ state->mode = HCRC;
+ Z_FALLTHROUGH;
+
+ case HCRC:
+ if (state->flags & 0x0200) {
+ NEEDBITS(16);
+ if ((state->wrap & 4) && hold != (state->check & 0xffff)) {
+ SET_BAD("header crc mismatch");
+ break;
+ }
+ INITBITS();
+ }
+ if (state->head != NULL) {
+ state->head->hcrc = (int)((state->flags >> 9) & 1);
+ state->head->done = 1;
+ }
+ /* compute crc32 checksum if not in raw mode */
+ if ((state->wrap & 4) && state->flags)
+ strm->adler = state->check = CRC32_INITIAL_VALUE;
+ state->mode = TYPE;
+ break;
+#endif
+ case DICTID:
+ NEEDBITS(32);
+ strm->adler = state->check = ZSWAP32((unsigned)hold);
+ INITBITS();
+ state->mode = DICT;
+ Z_FALLTHROUGH;
+
+ case DICT:
+ if (state->havedict == 0) {
+ RESTORE();
+ return Z_NEED_DICT;
+ }
+ strm->adler = state->check = ADLER32_INITIAL_VALUE;
+ state->mode = TYPE;
+ Z_FALLTHROUGH;
+
+ case TYPE:
+ if (flush == Z_BLOCK || flush == Z_TREES)
+ goto inf_leave;
+ Z_FALLTHROUGH;
+
+ case TYPEDO:
+ /* determine and dispatch block type */
+ INFLATE_TYPEDO_HOOK(strm, flush); /* hook for IBM Z DFLTCC */
+ if (state->last) {
+ BYTEBITS();
+ state->mode = CHECK;
+ break;
+ }
+ NEEDBITS(3);
+ state->last = BITS(1);
+ DROPBITS(1);
+ switch (BITS(2)) {
+ case 0: /* stored block */
+ Tracev((stderr, "inflate: stored block%s\n", state->last ? " (last)" : ""));
+ state->mode = STORED;
+ break;
+ case 1: /* fixed block */
+ PREFIX(fixedtables)(state);
+ Tracev((stderr, "inflate: fixed codes block%s\n", state->last ? " (last)" : ""));
+ state->mode = LEN_; /* decode codes */
+ if (flush == Z_TREES) {
+ DROPBITS(2);
+ goto inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ Tracev((stderr, "inflate: dynamic codes block%s\n", state->last ? " (last)" : ""));
+ state->mode = TABLE;
+ break;
+ case 3:
+ SET_BAD("invalid block type");
+ }
+ DROPBITS(2);
+ break;
+
+ case STORED:
+ /* get and verify stored block length */
+ BYTEBITS(); /* go to byte boundary */
+ NEEDBITS(32);
+ if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+ SET_BAD("invalid stored block lengths");
+ break;
+ }
+ state->length = (uint16_t)hold;
+ Tracev((stderr, "inflate: stored length %u\n", state->length));
+ INITBITS();
+ state->mode = COPY_;
+ if (flush == Z_TREES)
+ goto inf_leave;
+ Z_FALLTHROUGH;
+
+ case COPY_:
+ state->mode = COPY;
+ Z_FALLTHROUGH;
+
+ case COPY:
+ /* copy stored block from input to output */
+ copy = state->length;
+ if (copy) {
+ copy = MIN(copy, have);
+ copy = MIN(copy, left);
+ if (copy == 0)
+ goto inf_leave;
+ memcpy(put, next, copy);
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state->length -= copy;
+ break;
+ }
+ Tracev((stderr, "inflate: stored end\n"));
+ state->mode = TYPE;
+ break;
+
+ case TABLE:
+ /* get dynamic table entries descriptor */
+ NEEDBITS(14);
+ state->nlen = BITS(5) + 257;
+ DROPBITS(5);
+ state->ndist = BITS(5) + 1;
+ DROPBITS(5);
+ state->ncode = BITS(4) + 4;
+ DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+ if (state->nlen > 286 || state->ndist > 30) {
+ SET_BAD("too many length or distance symbols");
+ break;
+ }
+#endif
+ Tracev((stderr, "inflate: table sizes ok\n"));
+ state->have = 0;
+ state->mode = LENLENS;
+ Z_FALLTHROUGH;
+
+ case LENLENS:
+ /* get code length code lengths (not a typo) */
+ while (state->have < state->ncode) {
+ NEEDBITS(3);
+ state->lens[order[state->have++]] = (uint16_t)BITS(3);
+ DROPBITS(3);
+ }
+ while (state->have < 19)
+ state->lens[order[state->have++]] = 0;
+ state->next = state->codes;
+ state->lencode = (const code *)(state->next);
+ state->lenbits = 7;
+ ret = zng_inflate_table(CODES, state->lens, 19, &(state->next), &(state->lenbits), state->work);
+ if (ret) {
+ SET_BAD("invalid code lengths set");
+ break;
+ }
+ Tracev((stderr, "inflate: code lengths ok\n"));
+ state->have = 0;
+ state->mode = CODELENS;
+ Z_FALLTHROUGH;
+
+ case CODELENS:
+ /* get length and distance code code lengths */
+ while (state->have < state->nlen + state->ndist) {
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if (here.bits <= bits) break;
+ PULLBYTE();
+ }
+ if (here.val < 16) {
+ DROPBITS(here.bits);
+ state->lens[state->have++] = here.val;
+ } else {
+ if (here.val == 16) {
+ NEEDBITS(here.bits + 2);
+ DROPBITS(here.bits);
+ if (state->have == 0) {
+ SET_BAD("invalid bit length repeat");
+ break;
+ }
+ len = state->lens[state->have - 1];
+ copy = 3 + BITS(2);
+ DROPBITS(2);
+ } else if (here.val == 17) {
+ NEEDBITS(here.bits + 3);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 3 + BITS(3);
+ DROPBITS(3);
+ } else {
+ NEEDBITS(here.bits + 7);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 11 + BITS(7);
+ DROPBITS(7);
+ }
+ if (state->have + copy > state->nlen + state->ndist) {
+ SET_BAD("invalid bit length repeat");
+ break;
+ }
+ while (copy) {
+ --copy;
+ state->lens[state->have++] = (uint16_t)len;
+ }
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state->mode == BAD)
+ break;
+
+ /* check for end-of-block code (better have one) */
+ if (state->lens[256] == 0) {
+ SET_BAD("invalid code -- missing end-of-block");
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (10 and 9) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state->next = state->codes;
+ state->lencode = (const code *)(state->next);
+ state->lenbits = 10;
+ ret = zng_inflate_table(LENS, state->lens, state->nlen, &(state->next), &(state->lenbits), state->work);
+ if (ret) {
+ SET_BAD("invalid literal/lengths set");
+ break;
+ }
+ state->distcode = (const code *)(state->next);
+ state->distbits = 9;
+ ret = zng_inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+ &(state->next), &(state->distbits), state->work);
+ if (ret) {
+ SET_BAD("invalid distances set");
+ break;
+ }
+ Tracev((stderr, "inflate: codes ok\n"));
+ state->mode = LEN_;
+ if (flush == Z_TREES)
+ goto inf_leave;
+ Z_FALLTHROUGH;
+
+ case LEN_:
+ state->mode = LEN;
+ Z_FALLTHROUGH;
+
+ case LEN:
+ /* use inflate_fast() if we have enough input and output */
+ if (have >= INFLATE_FAST_MIN_HAVE && left >= INFLATE_FAST_MIN_LEFT) {
+ RESTORE();
+ FUNCTABLE_CALL(inflate_fast)(strm, out);
+ LOAD();
+ if (state->mode == TYPE)
+ state->back = -1;
+ break;
+ }
+ state->back = 0;
+
+ /* get a literal, length, or end-of-block code */
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if (CODE_BITS(here) <= bits)
+ break;
+ PULLBYTE();
+ }
+ if (here.op && (here.op & 0xf0) == 0) {
+ unsigned last_bits;
+ last = here;
+ last_bits = CODE_BITS(last);
+ for (;;) {
+ here = state->lencode[last.val + (BITS(last_bits + (last.op & 15)) >> last_bits)];
+ if (last_bits + CODE_BITS(here) <= bits)
+ break;
+ PULLBYTE();
+ }
+ DROPBITS(last_bits);
+ state->back += last_bits;
+ }
+ code_bits = CODE_BITS(here);
+ DROPBITS(code_bits);
+ state->back += code_bits;
+ state->length = here.val;
+
+ /* process literal */
+ if ((int)(here.op) == 0) {
+ TRACE_LITERAL(here.val);
+ state->mode = LIT;
+ break;
+ }
+
+ /* process end of block */
+ if (here.op & 32) {
+ TRACE_END_OF_BLOCK();
+ state->back = -1;
+ state->mode = TYPE;
+ break;
+ }
+
+ /* invalid code */
+ if (here.op & 64) {
+ SET_BAD("invalid literal/length code");
+ break;
+ }
+
+ /* length code */
+ state->extra = CODE_EXTRA(here);
+ state->mode = LENEXT;
+ Z_FALLTHROUGH;
+
+ case LENEXT:
+ /* get extra bits, if any */
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->length += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+ TRACE_LENGTH(state->length);
+ state->was = state->length;
+ state->mode = DIST;
+ Z_FALLTHROUGH;
+
+ case DIST:
+ /* get distance code */
+ for (;;) {
+ here = state->distcode[BITS(state->distbits)];
+ if (CODE_BITS(here) <= bits)
+ break;
+ PULLBYTE();
+ }
+ if ((here.op & 0xf0) == 0) {
+ unsigned last_bits;
+ last = here;
+ last_bits = CODE_BITS(last);
+ for (;;) {
+ here = state->distcode[last.val + (BITS(last_bits + (last.op & 15)) >> last_bits)];
+ if (last_bits + CODE_BITS(here) <= bits)
+ break;
+ PULLBYTE();
+ }
+ DROPBITS(last_bits);
+ state->back += last_bits;
+ }
+ code_bits = CODE_BITS(here);
+ DROPBITS(code_bits);
+ state->back += code_bits;
+ if (here.op & 64) {
+ SET_BAD("invalid distance code");
+ break;
+ }
+ state->offset = here.val;
+ state->extra = CODE_EXTRA(here);
+ state->mode = DISTEXT;
+ Z_FALLTHROUGH;
+
+ case DISTEXT:
+ /* get distance extra bits, if any */
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->offset += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+#ifdef INFLATE_STRICT
+ if (state->offset > state->dmax) {
+ SET_BAD("invalid distance too far back");
+ break;
+ }
+#endif
+ TRACE_DISTANCE(state->offset);
+ state->mode = MATCH;
+ Z_FALLTHROUGH;
+
+ case MATCH:
+ /* copy match from window to output */
+ if (left == 0)
+ goto inf_leave;
+ copy = out - left;
+ if (state->offset > copy) { /* copy from window */
+ copy = state->offset - copy;
+ if (copy > state->whave) {
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ if (state->sane) {
+ SET_BAD("invalid distance too far back");
+ break;
+ }
+ Trace((stderr, "inflate.c too far\n"));
+ copy -= state->whave;
+ copy = MIN(copy, state->length);
+ copy = MIN(copy, left);
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = 0;
+ } while (--copy);
+ if (state->length == 0)
+ state->mode = LEN;
+#else
+ SET_BAD("invalid distance too far back");
+#endif
+ break;
+ }
+ if (copy > state->wnext) {
+ copy -= state->wnext;
+ from = state->window + (state->wsize - copy);
+ } else {
+ from = state->window + (state->wnext - copy);
+ }
+ copy = MIN(copy, state->length);
+ copy = MIN(copy, left);
+
+ put = chunkcopy_safe(put, from, copy, put + left);
+ } else {
+ copy = MIN(state->length, left);
+
+ put = FUNCTABLE_CALL(chunkmemset_safe)(put, put - state->offset, copy, left);
+ }
+ left -= copy;
+ state->length -= copy;
+ if (state->length == 0)
+ state->mode = LEN;
+ break;
+
+ case LIT:
+ if (left == 0)
+ goto inf_leave;
+ *put++ = (unsigned char)(state->length);
+ left--;
+ state->mode = LEN;
+ break;
+
+ case CHECK:
+ if (state->wrap) {
+ NEEDBITS(32);
+ out -= left;
+ strm->total_out += out;
+ state->total += out;
+
+ /* compute crc32 checksum if not in raw mode */
+ if (INFLATE_NEED_CHECKSUM(strm) && state->wrap & 4) {
+ if (out) {
+ inf_chksum(strm, put - out, out);
+ }
+ }
+ out = left;
+ if ((state->wrap & 4) && (
+#ifdef GUNZIP
+ state->flags ? hold :
+#endif
+ ZSWAP32((unsigned)hold)) != state->check) {
+ SET_BAD("incorrect data check");
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+#ifdef GUNZIP
+ state->mode = LENGTH;
+ Z_FALLTHROUGH;
+
+ case LENGTH:
+ if (state->wrap && state->flags) {
+ NEEDBITS(32);
+ if ((state->wrap & 4) && hold != (state->total & 0xffffffff)) {
+ SET_BAD("incorrect length check");
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+#endif
+ state->mode = DONE;
+ Z_FALLTHROUGH;
+
+ case DONE:
+ /* inflate stream terminated properly */
+ ret = Z_STREAM_END;
+ goto inf_leave;
+
+ case BAD:
+ ret = Z_DATA_ERROR;
+ goto inf_leave;
+
+ case SYNC:
+
+ default: /* can't happen, but makes compilers happy */
+ return Z_STREAM_ERROR;
+ }
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ */
+ inf_leave:
+ RESTORE();
+ uint32_t check_bytes = out - strm->avail_out;
+ if (INFLATE_NEED_UPDATEWINDOW(strm) &&
+ (state->wsize || (out != strm->avail_out && state->mode < BAD &&
+ (state->mode < CHECK || flush != Z_FINISH)))) {
+ /* update sliding window with respective checksum if not in "raw" mode */
+ updatewindow(strm, strm->next_out, check_bytes, state->wrap & 4);
+ }
+ in -= strm->avail_in;
+ out -= strm->avail_out;
+ strm->total_in += in;
+ strm->total_out += out;
+ state->total += out;
+
+ strm->data_type = (int)state->bits + (state->last ? 64 : 0) +
+ (state->mode == TYPE ? 128 : 0) + (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
+ if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) {
+ /* when no sliding window is used, hash the output bytes if no CHECK state */
+ if (INFLATE_NEED_CHECKSUM(strm) && !state->wsize && flush == Z_FINISH) {
+ inf_chksum(strm, put - check_bytes, check_bytes);
+ }
+ ret = Z_BUF_ERROR;
+ }
+ return ret;
+}
+
+int32_t Z_EXPORT PREFIX(inflateEnd)(PREFIX3(stream) *strm) {
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+
+ /* Free allocated buffers */
+ free_inflate(strm);
+
+ Tracev((stderr, "inflate: end\n"));
+ return Z_OK;
+}
+
+int32_t Z_EXPORT PREFIX(inflateGetDictionary)(PREFIX3(stream) *strm, uint8_t *dictionary, uint32_t *dictLength) {
+ struct inflate_state *state;
+
+ /* check state */
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+
+ INFLATE_GET_DICTIONARY_HOOK(strm, dictionary, dictLength); /* hook for IBM Z DFLTCC */
+
+ /* copy dictionary */
+ if (state->whave && dictionary != NULL) {
+ memcpy(dictionary, state->window + state->wnext, state->whave - state->wnext);
+ memcpy(dictionary + state->whave - state->wnext, state->window, state->wnext);
+ }
+ if (dictLength != NULL)
+ *dictLength = state->whave;
+ return Z_OK;
+}
+
+int32_t Z_EXPORT PREFIX(inflateSetDictionary)(PREFIX3(stream) *strm, const uint8_t *dictionary, uint32_t dictLength) {
+ struct inflate_state *state;
+ unsigned long dictid;
+
+ /* check state */
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ if (state->wrap != 0 && state->mode != DICT)
+ return Z_STREAM_ERROR;
+
+ /* check for correct dictionary identifier */
+ if (state->mode == DICT) {
+ dictid = FUNCTABLE_CALL(adler32)(ADLER32_INITIAL_VALUE, dictionary, dictLength);
+ if (dictid != state->check)
+ return Z_DATA_ERROR;
+ }
+
+ INFLATE_SET_DICTIONARY_HOOK(strm, dictionary, dictLength); /* hook for IBM Z DFLTCC */
+
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ updatewindow(strm, dictionary + dictLength, dictLength, 0);
+
+ state->havedict = 1;
+ Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+int32_t Z_EXPORT PREFIX(inflateGetHeader)(PREFIX3(stream) *strm, PREFIX(gz_headerp) head) {
+ struct inflate_state *state;
+
+ /* check state */
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ if ((state->wrap & 2) == 0)
+ return Z_STREAM_ERROR;
+
+ /* save header structure */
+ state->head = head;
+ head->done = 0;
+ return Z_OK;
+}
+
+/*
+ Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
+ or when out of input. When called, *have is the number of pattern bytes
+ found in order so far, in 0..3. On return *have is updated to the new
+ state. If on return *have equals four, then the pattern was found and the
+ return value is how many bytes were read including the last byte of the
+ pattern. If *have is less than four, then the pattern has not been found
+ yet and the return value is len. In the latter case, syncsearch() can be
+ called again with more data and the *have state. *have is initialized to
+ zero for the first call.
+ */
+static uint32_t syncsearch(uint32_t *have, const uint8_t *buf, uint32_t len) {
+ uint32_t got, next;
+
+ got = *have;
+ next = 0;
+ while (next < len && got < 4) {
+ if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+ got++;
+ else if (buf[next])
+ got = 0;
+ else
+ got = 4 - got;
+ next++;
+ }
+ *have = got;
+ return next;
+}
+
+int32_t Z_EXPORT PREFIX(inflateSync)(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+ size_t in, out; /* temporary to save total_in and total_out */
+ unsigned len; /* number of bytes to look at or looked at */
+ int flags; /* temporary to save header status */
+ unsigned char buf[4]; /* to restore bit buffer to byte string */
+
+ /* check parameters */
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ if (strm->avail_in == 0 && state->bits < 8)
+ return Z_BUF_ERROR;
+
+ /* if first time, start search in bit buffer */
+ if (state->mode != SYNC) {
+ state->mode = SYNC;
+ state->hold >>= state->bits & 7;
+ state->bits -= state->bits & 7;
+ len = 0;
+ while (state->bits >= 8) {
+ buf[len++] = (unsigned char)(state->hold);
+ state->hold >>= 8;
+ state->bits -= 8;
+ }
+ state->have = 0;
+ syncsearch(&(state->have), buf, len);
+ }
+
+ /* search available input */
+ len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+ strm->avail_in -= len;
+ strm->next_in += len;
+ strm->total_in += len;
+
+ /* return no joy or set up to restart inflate() on a new block */
+ if (state->have != 4)
+ return Z_DATA_ERROR;
+ if (state->flags == -1)
+ state->wrap = 0; /* if no header yet, treat as raw */
+ else
+ state->wrap &= ~4; /* no point in computing a check value now */
+ flags = state->flags;
+ in = strm->total_in;
+ out = strm->total_out;
+ PREFIX(inflateReset)(strm);
+ strm->total_in = (z_uintmax_t)in; /* Can't use z_size_t here as it will overflow on 64-bit Windows */
+ strm->total_out = (z_uintmax_t)out;
+ state->flags = flags;
+ state->mode = TYPE;
+ return Z_OK;
+}
+
+/*
+ Returns true if inflate is currently at the end of a block generated by
+ Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+ implementation to provide an additional safety check. PPP uses
+ Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+ block. When decompressing, PPP checks that at the end of input packet,
+ inflate is waiting for these length bytes.
+ */
+int32_t Z_EXPORT PREFIX(inflateSyncPoint)(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ INFLATE_SYNC_POINT_HOOK(strm);
+ state = (struct inflate_state *)strm->state;
+ return state->mode == STORED && state->bits == 0;
+}
+
+int32_t Z_EXPORT PREFIX(inflateCopy)(PREFIX3(stream) *dest, PREFIX3(stream) *source) {
+ struct inflate_state *state;
+ struct inflate_state *copy;
+
+ /* check input */
+ if (inflateStateCheck(source) || dest == NULL)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)source->state;
+
+ /* copy stream */
+ memcpy(dest, source, sizeof(PREFIX3(stream)));
+
+ /* allocate space */
+ inflate_allocs *alloc_bufs = alloc_inflate(dest);
+ if (alloc_bufs == NULL)
+ return Z_MEM_ERROR;
+ copy = alloc_bufs->state;
+
+ /* copy state */
+ memcpy(copy, state, sizeof(struct inflate_state));
+ copy->strm = dest;
+ if (state->lencode >= state->codes && state->lencode <= state->codes + ENOUGH - 1) {
+ copy->lencode = copy->codes + (state->lencode - state->codes);
+ copy->distcode = copy->codes + (state->distcode - state->codes);
+ }
+ copy->next = copy->codes + (state->next - state->codes);
+ copy->window = alloc_bufs->window;
+ copy->alloc_bufs = alloc_bufs;
+
+ /* window */
+ memcpy(copy->window, state->window, INFLATE_ADJUST_WINDOW_SIZE((size_t)state->wsize));
+
+ dest->state = (struct internal_state *)copy;
+ return Z_OK;
+}
+
+int32_t Z_EXPORT PREFIX(inflateUndermine)(PREFIX3(stream) *strm, int32_t subvert) {
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ state->sane = !subvert;
+ return Z_OK;
+#else
+ Z_UNUSED(strm);
+ Z_UNUSED(subvert);
+ return Z_DATA_ERROR;
+#endif
+}
+
+int32_t Z_EXPORT PREFIX(inflateValidate)(PREFIX3(stream) *strm, int32_t check) {
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state *)strm->state;
+ if (check && state->wrap)
+ state->wrap |= 4;
+ else
+ state->wrap &= ~4;
+ return Z_OK;
+}
+
+long Z_EXPORT PREFIX(inflateMark)(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+
+ if (inflateStateCheck(strm))
+ return -65536;
+ INFLATE_MARK_HOOK(strm); /* hook for IBM Z DFLTCC */
+ state = (struct inflate_state *)strm->state;
+ return (long)(((unsigned long)((long)state->back)) << 16) +
+ (state->mode == COPY ? state->length :
+ (state->mode == MATCH ? state->was - state->length : 0));
+}
+
+unsigned long Z_EXPORT PREFIX(inflateCodesUsed)(PREFIX3(stream) *strm) {
+ struct inflate_state *state;
+ if (strm == NULL || strm->state == NULL)
+ return (unsigned long)-1;
+ state = (struct inflate_state *)strm->state;
+ return (unsigned long)(state->next - state->codes);
+}