diff options
Diffstat (limited to 'neozip/deflate_stored.c')
| -rw-r--r-- | neozip/deflate_stored.c | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/neozip/deflate_stored.c b/neozip/deflate_stored.c new file mode 100644 index 0000000000..f912f631b2 --- /dev/null +++ b/neozip/deflate_stored.c @@ -0,0 +1,187 @@ +/* deflate_stored.c -- store data without compression using deflation algorithm + * + * Copyright (C) 1995-2024 Jean-loup Gailly and Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zbuild.h" +#include "deflate.h" +#include "deflate_p.h" +#include "functable.h" + +/* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * + * In case deflateParams() is used to later switch to a non-zero compression + * level, s->matches (otherwise unused when storing) keeps track of the number + * of hash table slides to perform. If s->matches is 1, then one hash table + * slide will be done when switching. If s->matches is 2, the maximum value + * allowed here, then the hash table will be cleared, since two or more slides + * is the same as a clear. + * + * deflate_stored() is written to minimize the number of times an input byte is + * copied. It is most efficient with large input and output buffers, which + * maximizes the opportunities to have a single copy from next_in to next_out. + */ +Z_INTERNAL block_state deflate_stored(deflate_state *s, int flush) { + /* Smallest worthy block size when not flushing or finishing. By default + * this is 32K. This can be as small as 507 bytes for memLevel == 1. For + * large input and output buffers, the stored block size will be larger. + */ + unsigned int w_size = s->w_size; + unsigned min_block = MIN(s->pending_buf_size - 5, w_size); + + /* Copy as many min_block or larger stored blocks directly to next_out as + * possible. If flushing, copy the remaining available input to next_out as + * stored blocks, if there is enough space. + */ + unsigned len, left, have, last = 0; + unsigned used = s->strm->avail_in; + do { + /* Set len to the maximum size block that we can copy directly with the + * available input data and output space. Set left to how much of that + * would be copied from what's left in the window. + */ + len = MAX_STORED; /* maximum deflate stored block length */ + have = (s->bi_valid + 42) >> 3; /* number of header bytes */ + if (s->strm->avail_out < have) /* need room for header */ + break; + /* maximum stored block length that will fit in avail_out: */ + have = s->strm->avail_out - have; + left = (int)s->strstart - s->block_start; /* bytes left in window */ + if (len > (unsigned long)left + s->strm->avail_in) + len = left + s->strm->avail_in; /* limit len to the input */ + len = MIN(len, have); /* limit len to the output */ + + /* If the stored block would be less than min_block in length, or if + * unable to copy all of the available input when flushing, then try + * copying to the window and the pending buffer instead. Also don't + * write an empty block when flushing -- deflate() does that. + */ + if (len < min_block && ((len == 0 && flush != Z_FINISH) || flush == Z_NO_FLUSH || len != left + s->strm->avail_in)) + break; + + /* Make a dummy stored block in pending to get the header bytes, + * including any pending bits. This also updates the debugging counts. + */ + last = flush == Z_FINISH && len == left + s->strm->avail_in ? 1 : 0; + zng_tr_stored_block(s, NULL, 0L, last); + + /* Replace the lengths in the dummy stored block with len. */ + s->pending -= 4; + put_short(s, (uint16_t)len); + put_short(s, (uint16_t)~len); + + /* Write the stored block header bytes. */ + PREFIX(flush_pending)(s->strm); + + /* Update debugging counts for the data about to be copied. */ + cmpr_bits_add(s, len << 3); + sent_bits_add(s, len << 3); + + /* Copy uncompressed bytes from the window to next_out. */ + if (left) { + left = MIN(left, len); + memcpy(s->strm->next_out, s->window + s->block_start, left); + s->strm->next_out += left; + s->strm->avail_out -= left; + s->strm->total_out += left; + s->block_start += (int)left; + len -= left; + } + + /* Copy uncompressed bytes directly from next_in to next_out, updating + * the check value. + */ + if (len) { + read_buf(s->strm, s->strm->next_out, len); + s->strm->next_out += len; + s->strm->avail_out -= len; + s->strm->total_out += len; + } + } while (last == 0); + + /* Update the sliding window with the last s->w_size bytes of the copied + * data, or append all of the copied data to the existing window if less + * than s->w_size bytes were copied. Also update the number of bytes to + * insert in the hash tables, in the event that deflateParams() switches to + * a non-zero compression level. + */ + used -= s->strm->avail_in; /* number of input bytes directly copied */ + if (used) { + /* If any input was used, then no unused input remains in the window, + * therefore s->block_start == s->strstart. + */ + if (used >= w_size) { /* supplant the previous history */ + s->matches = 2; /* clear hash */ + memcpy(s->window, s->strm->next_in - w_size, w_size); + s->strstart = w_size; + s->insert = s->strstart; + } else { + if (s->window_size - s->strstart <= used) { + /* Slide the window down. */ + s->strstart -= w_size; + memcpy(s->window, s->window + w_size, s->strstart); + if (s->matches < 2) + s->matches++; /* add a pending slide_hash() */ + s->insert = MIN(s->insert, s->strstart); + } + memcpy(s->window + s->strstart, s->strm->next_in - used, used); + s->strstart += used; + s->insert += MIN(used, w_size - s->insert); + } + s->block_start = (int)s->strstart; + } + s->high_water = MAX(s->high_water, s->strstart); + + /* If the last block was written to next_out, then done. */ + if (last) + return finish_done; + + /* If flushing and all input has been consumed, then done. */ + if (flush != Z_NO_FLUSH && flush != Z_FINISH && s->strm->avail_in == 0 && (int)s->strstart == s->block_start) + return block_done; + + /* Fill the window with any remaining input. */ + have = s->window_size - s->strstart; + if (s->strm->avail_in > have && s->block_start >= (int)w_size) { + /* Slide the window down. */ + s->block_start -= (int)w_size; + s->strstart -= w_size; + memcpy(s->window, s->window + w_size, s->strstart); + if (s->matches < 2) + s->matches++; /* add a pending slide_hash() */ + have += w_size; /* more space now */ + s->insert = MIN(s->insert, s->strstart); + } + + have = MIN(have, s->strm->avail_in); + if (have) { + read_buf(s->strm, s->window + s->strstart, have); + s->strstart += have; + s->insert += MIN(have, w_size - s->insert); + } + s->high_water = MAX(s->high_water, s->strstart); + + /* There was not enough avail_out to write a complete worthy or flushed + * stored block to next_out. Write a stored block to pending instead, if we + * have enough input for a worthy block, or if flushing and there is enough + * room for the remaining input as a stored block in the pending buffer. + */ + have = (s->bi_valid + 42) >> 3; /* number of header bytes */ + /* maximum stored block length that will fit in pending: */ + have = MIN(s->pending_buf_size - have, MAX_STORED); + min_block = MIN(have, w_size); + left = (int)s->strstart - s->block_start; + if (left >= min_block || ((left || flush == Z_FINISH) && flush != Z_NO_FLUSH && s->strm->avail_in == 0 && left <= have)) { + len = MIN(left, have); + last = flush == Z_FINISH && s->strm->avail_in == 0 && len == left ? 1 : 0; + zng_tr_stored_block(s, s->window + s->block_start, len, last); + s->block_start += (int)len; + PREFIX(flush_pending)(s->strm); + } + + /* We've done all we can with the available input and output. */ + return last ? finish_started : need_more; +} |
