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diff --git a/meshmc/launcher/ui/dialogs/ProgressDialog.cpp b/meshmc/launcher/ui/dialogs/ProgressDialog.cpp
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+/* SPDX-FileCopyrightText: 2026 Project Tick
+ * SPDX-FileContributor: Project Tick
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * MeshMC - A Custom Launcher for Minecraft
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "ProgressDialog.h"
+#include "ui_ProgressDialog.h"
+
+#include <QKeyEvent>
+#include <QDebug>
+
+#include "tasks/Task.h"
+
+ProgressDialog::ProgressDialog(QWidget* parent)
+ : QDialog(parent), ui(new Ui::ProgressDialog)
+{
+ ui->setupUi(this);
+ this->setWindowFlags(this->windowFlags() &
+ ~Qt::WindowContextHelpButtonHint);
+ setSkipButton(false);
+ changeProgress(0, 100);
+}
+
+void ProgressDialog::setSkipButton(bool present, QString label)
+{
+ ui->skipButton->setAutoDefault(false);
+ ui->skipButton->setDefault(false);
+ ui->skipButton->setFocusPolicy(Qt::ClickFocus);
+ ui->skipButton->setEnabled(present);
+ ui->skipButton->setVisible(present);
+ ui->skipButton->setText(label);
+ updateSize();
+}
+
+void ProgressDialog::on_skipButton_clicked(bool checked)
+{
+ Q_UNUSED(checked);
+ task->abort();
+}
+
+ProgressDialog::~ProgressDialog()
+{
+ delete ui;
+}
+
+void ProgressDialog::updateSize()
+{
+ QSize qSize = QSize(480, minimumSizeHint().height());
+ resize(qSize);
+ setFixedSize(qSize);
+}
+
+int ProgressDialog::execWithTask(Task* task)
+{
+ this->task = task;
+ QDialog::DialogCode result;
+
+ if (!task) {
+ qDebug() << "Programmer error: progress dialog created with null task.";
+ return Accepted;
+ }
+
+ if (handleImmediateResult(result)) {
+ return result;
+ }
+
+ // Connect signals.
+ connect(task, SIGNAL(started()), SLOT(onTaskStarted()));
+ connect(task, SIGNAL(failed(QString)), SLOT(onTaskFailed(QString)));
+ connect(task, SIGNAL(succeeded()), SLOT(onTaskSucceeded()));
+ connect(task, SIGNAL(status(QString)), SLOT(changeStatus(const QString&)));
+ connect(task, SIGNAL(progress(qint64, qint64)),
+ SLOT(changeProgress(qint64, qint64)));
+
+ // if this didn't connect to an already running task, invoke start
+ if (!task->isRunning()) {
+ task->start();
+ }
+ if (task->isRunning()) {
+ changeProgress(task->getProgress(), task->getTotalProgress());
+ changeStatus(task->getStatus());
+ return QDialog::exec();
+ } else if (handleImmediateResult(result)) {
+ return result;
+ } else {
+ return QDialog::Rejected;
+ }
+}
+
+// TODO: only provide the unique_ptr overloads
+int ProgressDialog::execWithTask(std::unique_ptr<Task>&& task)
+{
+ connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater);
+ return execWithTask(task.release());
+}
+int ProgressDialog::execWithTask(std::unique_ptr<Task>& task)
+{
+ connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater);
+ return execWithTask(task.release());
+}
+
+bool ProgressDialog::handleImmediateResult(QDialog::DialogCode& result)
+{
+ if (task->isFinished()) {
+ if (task->wasSuccessful()) {
+ result = QDialog::Accepted;
+ } else {
+ result = QDialog::Rejected;
+ }
+ return true;
+ }
+ return false;
+}
+
+Task* ProgressDialog::getTask()
+{
+ return task;
+}
+
+void ProgressDialog::onTaskStarted() {}
+
+void ProgressDialog::onTaskFailed(QString failure)
+{
+ reject();
+}
+
+void ProgressDialog::onTaskSucceeded()
+{
+ accept();
+}
+
+void ProgressDialog::changeStatus(const QString& status)
+{
+ ui->statusLabel->setText(status);
+ updateSize();
+}
+
+void ProgressDialog::changeProgress(qint64 current, qint64 total)
+{
+ ui->taskProgressBar->setMaximum(total);
+ ui->taskProgressBar->setValue(current);
+}
+
+void ProgressDialog::keyPressEvent(QKeyEvent* e)
+{
+ if (ui->skipButton->isVisible()) {
+ if (e->key() == Qt::Key_Escape) {
+ on_skipButton_clicked(true);
+ return;
+ } else if (e->key() == Qt::Key_Tab) {
+ ui->skipButton->setFocusPolicy(Qt::StrongFocus);
+ ui->skipButton->setFocus();
+ ui->skipButton->setAutoDefault(true);
+ ui->skipButton->setDefault(true);
+ return;
+ }
+ }
+ QDialog::keyPressEvent(e);
+}
+
+void ProgressDialog::closeEvent(QCloseEvent* e)
+{
+ if (task && task->isRunning()) {
+ e->ignore();
+ } else {
+ QDialog::closeEvent(e);
+ }
+}