diff options
Diffstat (limited to 'meshmc/launcher/ui/dialogs/NewComponentDialog.h')
| -rw-r--r-- | meshmc/launcher/ui/dialogs/NewComponentDialog.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/meshmc/launcher/ui/dialogs/NewComponentDialog.h b/meshmc/launcher/ui/dialogs/NewComponentDialog.h new file mode 100644 index 0000000000..7ad8b89ee2 --- /dev/null +++ b/meshmc/launcher/ui/dialogs/NewComponentDialog.h @@ -0,0 +1,73 @@ +/* SPDX-FileCopyrightText: 2026 Project Tick + * SPDX-FileContributor: Project Tick + * SPDX-License-Identifier: GPL-3.0-or-later + * + * MeshMC - A Custom Launcher for Minecraft + * Copyright (C) 2026 Project Tick + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + * + * This file incorporates work covered by the following copyright and + * permission notice: + * + * Copyright 2013-2021 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <QDialog> + +#include <QString> +#include <QStringList> + +namespace Ui +{ + class NewComponentDialog; +} + +class NewComponentDialog : public QDialog +{ + Q_OBJECT + + public: + explicit NewComponentDialog(const QString& initialName = QString(), + const QString& initialUid = QString(), + QWidget* parent = 0); + virtual ~NewComponentDialog(); + void setBlacklist(QStringList badUids); + + QString name() const; + QString uid() const; + + private slots: + void updateDialogState(); + + private: + Ui::NewComponentDialog* ui; + + QString originalPlaceholderText; + QStringList uidBlacklist; +}; |
