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Diffstat (limited to 'meshmc/launcher/settings/SettingsObject.h')
| -rw-r--r-- | meshmc/launcher/settings/SettingsObject.h | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/meshmc/launcher/settings/SettingsObject.h b/meshmc/launcher/settings/SettingsObject.h new file mode 100644 index 0000000000..ca7b73e9aa --- /dev/null +++ b/meshmc/launcher/settings/SettingsObject.h @@ -0,0 +1,246 @@ +/* SPDX-FileCopyrightText: 2026 Project Tick + * SPDX-FileContributor: Project Tick + * SPDX-License-Identifier: GPL-3.0-or-later + * + * MeshMC - A Custom Launcher for Minecraft + * Copyright (C) 2026 Project Tick + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + * + * This file incorporates work covered by the following copyright and + * permission notice: + * + * Copyright 2013-2021 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <QObject> +#include <QMap> +#include <QStringList> +#include <QVariant> +#include <memory> + +class Setting; +class SettingsObject; + +typedef std::shared_ptr<SettingsObject> SettingsObjectPtr; + +/*! + * \brief The SettingsObject handles communicating settings between the + * application and a settings file. The class keeps a list of Setting objects. + * Each Setting object represents one of the application's settings. These + * Setting objects are registered with a SettingsObject and can be managed + * similarly to the way a list works. + * + * \author Andrew Okin + * \date 2/22/2013 + * + * \sa Setting + */ +class SettingsObject : public QObject +{ + Q_OBJECT + public: + class Lock + { + public: + Lock(SettingsObjectPtr locked) : m_locked(locked) + { + m_locked->suspendSave(); + } + ~Lock() + { + m_locked->resumeSave(); + } + + private: + SettingsObjectPtr m_locked; + }; + + public: + explicit SettingsObject(QObject* parent = 0); + virtual ~SettingsObject(); + /*! + * Registers an override setting for the given original setting in this + * settings object gate decides if the passthrough (true) or the original + * (false) is used for value + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerOverride(std::shared_ptr<Setting> original, + std::shared_ptr<Setting> gate); + + /*! + * Registers a passthorugh setting for the given original setting in this + * settings object gate decides if the passthrough (true) or the original + * (false) is used for value + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> + registerPassthrough(std::shared_ptr<Setting> original, + std::shared_ptr<Setting> gate); + + /*! + * Registers the given setting with this SettingsObject and connects the + * necessary signals. + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerSetting(QStringList synonyms, + QVariant defVal = QVariant()); + + /*! + * Registers the given setting with this SettingsObject and connects the + * necessary signals. + * + * This will fail if there is already a setting with the same ID as + * the one that is being registered. + * \return A valid Setting shared pointer if successful. + */ + std::shared_ptr<Setting> registerSetting(QString id, + QVariant defVal = QVariant()) + { + return registerSetting(QStringList(id), defVal); + } + + /*! + * \brief Gets the setting with the given ID. + * \param id The ID of the setting to get. + * \return A pointer to the setting with the given ID. + * Returns null if there is no setting with the given ID. + * \sa operator []() + */ + std::shared_ptr<Setting> getSetting(const QString& id) const; + + /*! + * \brief Gets the value of the setting with the given ID. + * \param id The ID of the setting to get. + * \return The setting's value as a QVariant. + * If no setting with the given ID exists, returns an invalid QVariant. + */ + QVariant get(const QString& id) const; + + /*! + * \brief Sets the value of the setting with the given ID. + * If no setting with the given ID exists, returns false + * \param id The ID of the setting to change. + * \param value The new value of the setting. + * \return True if successful, false if it failed. + */ + bool set(const QString& id, QVariant value); + + /*! + * \brief Reverts the setting with the given ID to default. + * \param id The ID of the setting to reset. + */ + void reset(const QString& id) const; + + /*! + * \brief Checks if this SettingsObject contains a setting with the given + * ID. + * \param id The ID to check for. + * \return True if the SettingsObject has a setting with the given ID. + */ + bool contains(const QString& id); + + /*! + * \brief Reloads the settings and emit signals for changed settings + * \return True if reloading was successful + */ + virtual bool reload(); + + virtual void suspendSave() = 0; + virtual void resumeSave() = 0; + signals: + /*! + * \brief Signal emitted when one of this SettingsObject object's settings + * changes. This is usually just connected directly to each Setting object's + * SettingChanged() signals. + * \param setting A reference to the Setting object that changed. + * \param value The Setting object's new value. + */ + void SettingChanged(const Setting& setting, QVariant value); + + /*! + * \brief Signal emitted when one of this SettingsObject object's settings + * resets. This is usually just connected directly to each Setting object's + * settingReset() signals. + * \param setting A reference to the Setting object that changed. + */ + void settingReset(const Setting& setting); + + protected slots: + /*! + * \brief Changes a setting. + * This slot is usually connected to each Setting object's + * SettingChanged() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + * \param value The setting's new value. + */ + virtual void changeSetting(const Setting& setting, QVariant value) = 0; + + /*! + * \brief Resets a setting. + * This slot is usually connected to each Setting object's + * settingReset() signal. The signal is emitted, causing this slot + * to update the setting's value in the config file. + * \param setting A reference to the Setting object that changed. + */ + virtual void resetSetting(const Setting& setting) = 0; + + protected: + /*! + * \brief Connects the necessary signals to the given Setting. + * \param setting The setting to connect. + */ + void connectSignals(const Setting& setting); + + /*! + * \brief Function used by Setting objects to get their values from the + * SettingsObject. + * \param setting The + * \return + */ + virtual QVariant retrieveValue(const Setting& setting) = 0; + + friend class Setting; + + private: + QMap<QString, std::shared_ptr<Setting>> m_settings; + + protected: + bool m_suspendSave = false; + bool m_doSave = false; +}; |
