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-rw-r--r--meshmc/launcher/settings/SettingsObject.cpp166
1 files changed, 166 insertions, 0 deletions
diff --git a/meshmc/launcher/settings/SettingsObject.cpp b/meshmc/launcher/settings/SettingsObject.cpp
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+++ b/meshmc/launcher/settings/SettingsObject.cpp
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+/* SPDX-FileCopyrightText: 2026 Project Tick
+ * SPDX-FileContributor: Project Tick
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * MeshMC - A Custom Launcher for Minecraft
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "settings/SettingsObject.h"
+#include "settings/Setting.h"
+#include "settings/OverrideSetting.h"
+#include "PassthroughSetting.h"
+#include <QDebug>
+
+#include <QVariant>
+
+SettingsObject::SettingsObject(QObject* parent) : QObject(parent) {}
+
+SettingsObject::~SettingsObject()
+{
+ m_settings.clear();
+}
+
+std::shared_ptr<Setting>
+SettingsObject::registerOverride(std::shared_ptr<Setting> original,
+ std::shared_ptr<Setting> gate)
+{
+ if (contains(original->id())) {
+ qCritical() << QString(
+ "Failed to register setting %1. ID already exists.")
+ .arg(original->id());
+ return nullptr; // Fail
+ }
+ auto override = std::make_shared<OverrideSetting>(original, gate);
+ override->m_storage = this;
+ connectSignals(*override);
+ m_settings.insert(override->id(), override);
+ return override;
+}
+
+std::shared_ptr<Setting>
+SettingsObject::registerPassthrough(std::shared_ptr<Setting> original,
+ std::shared_ptr<Setting> gate)
+{
+ if (contains(original->id())) {
+ qCritical() << QString(
+ "Failed to register setting %1. ID already exists.")
+ .arg(original->id());
+ return nullptr; // Fail
+ }
+ auto passthrough = std::make_shared<PassthroughSetting>(original, gate);
+ passthrough->m_storage = this;
+ connectSignals(*passthrough);
+ m_settings.insert(passthrough->id(), passthrough);
+ return passthrough;
+}
+
+std::shared_ptr<Setting> SettingsObject::registerSetting(QStringList synonyms,
+ QVariant defVal)
+{
+ if (synonyms.empty())
+ return nullptr;
+ if (contains(synonyms.first())) {
+ qCritical() << QString(
+ "Failed to register setting %1. ID already exists.")
+ .arg(synonyms.first());
+ return nullptr; // Fail
+ }
+ auto setting = std::make_shared<Setting>(synonyms, defVal);
+ setting->m_storage = this;
+ connectSignals(*setting);
+ m_settings.insert(setting->id(), setting);
+ return setting;
+}
+
+std::shared_ptr<Setting> SettingsObject::getSetting(const QString& id) const
+{
+ // Make sure there is a setting with the given ID.
+ if (!m_settings.contains(id))
+ return NULL;
+
+ return m_settings[id];
+}
+
+QVariant SettingsObject::get(const QString& id) const
+{
+ auto setting = getSetting(id);
+ return (setting ? setting->get() : QVariant());
+}
+
+bool SettingsObject::set(const QString& id, QVariant value)
+{
+ auto setting = getSetting(id);
+ if (!setting) {
+ qCritical() << QString(
+ "Error changing setting %1. Setting doesn't exist.")
+ .arg(id);
+ return false;
+ } else {
+ setting->set(value);
+ return true;
+ }
+}
+
+void SettingsObject::reset(const QString& id) const
+{
+ auto setting = getSetting(id);
+ if (setting)
+ setting->reset();
+}
+
+bool SettingsObject::contains(const QString& id)
+{
+ return m_settings.contains(id);
+}
+
+bool SettingsObject::reload()
+{
+ for (auto setting : m_settings.values()) {
+ setting->set(setting->get());
+ }
+ return true;
+}
+
+void SettingsObject::connectSignals(const Setting& setting)
+{
+ connect(&setting, SIGNAL(SettingChanged(const Setting&, QVariant)),
+ SLOT(changeSetting(const Setting&, QVariant)));
+ connect(&setting, SIGNAL(SettingChanged(const Setting&, QVariant)),
+ SIGNAL(SettingChanged(const Setting&, QVariant)));
+
+ connect(&setting, SIGNAL(settingReset(Setting)),
+ SLOT(resetSetting(const Setting&)));
+ connect(&setting, SIGNAL(settingReset(Setting)),
+ SIGNAL(settingReset(const Setting&)));
+}