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diff --git a/meshmc/launcher/minecraft/launch/MeshMCPartLaunch.h b/meshmc/launcher/minecraft/launch/MeshMCPartLaunch.h
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+/* SPDX-FileCopyrightText: 2026 Project Tick
+ * SPDX-FileContributor: Project Tick
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * MeshMC - A Custom Launcher for Minecraft
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <launch/LaunchStep.h>
+#include <LoggedProcess.h>
+#include <minecraft/auth/AuthSession.h>
+
+#include "MinecraftServerTarget.h"
+
+class MeshMCPartLaunch : public LaunchStep
+{
+ Q_OBJECT
+ public:
+ explicit MeshMCPartLaunch(LaunchTask* parent);
+ virtual ~MeshMCPartLaunch() {};
+
+ virtual void executeTask();
+ virtual bool abort();
+ virtual void proceed();
+ virtual bool canAbort() const
+ {
+ return true;
+ }
+ void setWorkingDirectory(const QString& wd);
+ void setAuthSession(AuthSessionPtr session)
+ {
+ m_session = session;
+ }
+
+ void setServerToJoin(MinecraftServerTargetPtr serverToJoin)
+ {
+ m_serverToJoin = std::move(serverToJoin);
+ }
+
+ private slots:
+ void on_state(LoggedProcess::State state);
+
+ private:
+ LoggedProcess m_process;
+ QString m_command;
+ AuthSessionPtr m_session;
+ QString m_launchScript;
+ MinecraftServerTargetPtr m_serverToJoin;
+
+ bool mayProceed = false;
+};