diff options
Diffstat (limited to 'meshmc/launcher/minecraft/auth/AuthSession.cpp')
| -rw-r--r-- | meshmc/launcher/minecraft/auth/AuthSession.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/meshmc/launcher/minecraft/auth/AuthSession.cpp b/meshmc/launcher/minecraft/auth/AuthSession.cpp new file mode 100644 index 0000000000..53366077ae --- /dev/null +++ b/meshmc/launcher/minecraft/auth/AuthSession.cpp @@ -0,0 +1,57 @@ +/* SPDX-FileCopyrightText: 2026 Project Tick + * SPDX-FileContributor: Project Tick + * SPDX-License-Identifier: GPL-3.0-or-later + * + * MeshMC - A Custom Launcher for Minecraft + * Copyright (C) 2026 Project Tick + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include "AuthSession.h" +#include <QJsonObject> +#include <QJsonArray> +#include <QJsonDocument> +#include <QStringList> + +QString AuthSession::serializeUserProperties() +{ + QJsonObject userAttrs; + /* + for (auto key : u.properties.keys()) + { + auto array = QJsonArray::fromStringList(u.properties.values(key)); + userAttrs.insert(key, array); + } + */ + QJsonDocument value(userAttrs); + return value.toJson(QJsonDocument::Compact); +} + +bool AuthSession::MakeOffline(QString offline_playername) +{ + if (status != PlayableOffline && status != PlayableOnline) { + return false; + } + session = "-"; + player_name = offline_playername; + status = PlayableOffline; + return true; +} + +void AuthSession::MakeDemo() +{ + player_name = "Player"; + demo = true; +} |
