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-rw-r--r--meshmc/launcher/KonamiCode.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/meshmc/launcher/KonamiCode.cpp b/meshmc/launcher/KonamiCode.cpp
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+++ b/meshmc/launcher/KonamiCode.cpp
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+/* SPDX-FileCopyrightText: 2026 Project Tick
+ * SPDX-FileContributor: Project Tick
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * MeshMC - A Custom Launcher for Minecraft
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#include "KonamiCode.h"
+
+#include <array>
+#include <QDebug>
+
+namespace
+{
+ const std::array<Qt::Key, 10> konamiCode = {
+ {Qt::Key_Up, Qt::Key_Up, Qt::Key_Down, Qt::Key_Down, Qt::Key_Left,
+ Qt::Key_Right, Qt::Key_Left, Qt::Key_Right, Qt::Key_B, Qt::Key_A}};
+}
+
+KonamiCode::KonamiCode(QObject* parent) : QObject(parent) {}
+
+void KonamiCode::input(QEvent* event)
+{
+ if (event->type() == QEvent::KeyPress) {
+ QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
+ auto key = Qt::Key(keyEvent->key());
+ if (key == konamiCode[m_progress]) {
+ m_progress++;
+ } else {
+ m_progress = 0;
+ }
+ if (m_progress == static_cast<int>(konamiCode.size())) {
+ m_progress = 0;
+ emit triggered();
+ }
+ }
+}