diff options
Diffstat (limited to 'launcher/minecraft/MinecraftLoadAndCheck.cpp')
| -rw-r--r-- | launcher/minecraft/MinecraftLoadAndCheck.cpp | 57 |
1 files changed, 31 insertions, 26 deletions
diff --git a/launcher/minecraft/MinecraftLoadAndCheck.cpp b/launcher/minecraft/MinecraftLoadAndCheck.cpp index 3f4a025c61..2ab43aebf5 100644 --- a/launcher/minecraft/MinecraftLoadAndCheck.cpp +++ b/launcher/minecraft/MinecraftLoadAndCheck.cpp @@ -23,44 +23,49 @@ #include "MinecraftInstance.h" #include "PackProfile.h" -MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance *inst, QObject *parent) : Task(parent), m_inst(inst) +MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance* inst, + QObject* parent) + : Task(parent), m_inst(inst) { } void MinecraftLoadAndCheck::executeTask() { - // add offline metadata load task - auto components = m_inst->getPackProfile(); - components->reload(Net::Mode::Offline); - m_task = components->getCurrentTask(); + // add offline metadata load task + auto components = m_inst->getPackProfile(); + components->reload(Net::Mode::Offline); + m_task = components->getCurrentTask(); - if(!m_task) - { - emitSucceeded(); - return; - } - connect(m_task.get(), &Task::succeeded, this, &MinecraftLoadAndCheck::subtaskSucceeded); - connect(m_task.get(), &Task::failed, this, &MinecraftLoadAndCheck::subtaskFailed); - connect(m_task.get(), &Task::progress, this, &MinecraftLoadAndCheck::progress); - connect(m_task.get(), &Task::status, this, &MinecraftLoadAndCheck::setStatus); + if (!m_task) { + emitSucceeded(); + return; + } + connect(m_task.get(), &Task::succeeded, this, + &MinecraftLoadAndCheck::subtaskSucceeded); + connect(m_task.get(), &Task::failed, this, + &MinecraftLoadAndCheck::subtaskFailed); + connect(m_task.get(), &Task::progress, this, + &MinecraftLoadAndCheck::progress); + connect(m_task.get(), &Task::status, this, + &MinecraftLoadAndCheck::setStatus); } void MinecraftLoadAndCheck::subtaskSucceeded() { - if(isFinished()) - { - qCritical() << "MinecraftUpdate: Subtask" << sender() << "succeeded, but work was already done!"; - return; - } - emitSucceeded(); + if (isFinished()) { + qCritical() << "MinecraftUpdate: Subtask" << sender() + << "succeeded, but work was already done!"; + return; + } + emitSucceeded(); } void MinecraftLoadAndCheck::subtaskFailed(QString error) { - if(isFinished()) - { - qCritical() << "MinecraftUpdate: Subtask" << sender() << "failed, but work was already done!"; - return; - } - emitFailed(error); + if (isFinished()) { + qCritical() << "MinecraftUpdate: Subtask" << sender() + << "failed, but work was already done!"; + return; + } + emitFailed(error); } |
