diff options
Diffstat (limited to 'archived/projt-launcher/launcher/resources/shaders/fshader.glsl')
| -rw-r--r-- | archived/projt-launcher/launcher/resources/shaders/fshader.glsl | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/archived/projt-launcher/launcher/resources/shaders/fshader.glsl b/archived/projt-launcher/launcher/resources/shaders/fshader.glsl new file mode 100644 index 0000000000..d6a93db5d9 --- /dev/null +++ b/archived/projt-launcher/launcher/resources/shaders/fshader.glsl @@ -0,0 +1,20 @@ +// Copyright (C) 2024 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause +// https://code.qt.io/cgit/qt/qtbase.git/tree/examples/opengl/cube/fshader.glsl +#ifdef GL_ES +// Set default precision to medium +precision mediump int; +precision mediump float; +#endif + +uniform sampler2D texture; + +varying vec2 v_texcoord; + +void main() +{ + // Set fragment color from texture + vec4 texColor = texture2D(texture, v_texcoord); + if (texColor.a < 0.1) discard; // Optional: Discard fully transparent pixels + gl_FragColor = texColor; +} |
