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-rw-r--r--archived/projt-launcher/launcher/minecraft/launch/MinecraftTarget.cpp120
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diff --git a/archived/projt-launcher/launcher/minecraft/launch/MinecraftTarget.cpp b/archived/projt-launcher/launcher/minecraft/launch/MinecraftTarget.cpp
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+++ b/archived/projt-launcher/launcher/minecraft/launch/MinecraftTarget.cpp
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+// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0
+// SPDX-FileCopyrightText: 2026 Project Tick
+// SPDX-FileContributor: Project Tick Team
+/*
+ * ProjT Launcher - Minecraft Launcher
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * === Upstream License Block (Do Not Modify) ==============================
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ * ======================================================================== */
+
+#include "MinecraftTarget.hpp"
+
+#include <QRegularExpression>
+#include <QStringList>
+
+// Note: This parser intentionally mirrors Minecraft's address parsing behavior exactly,
+// including its tolerance for malformed input. Invalid addresses resolve to unusable
+// targets, which Minecraft handles at connection time. The isValid() method can be
+// used by callers requiring validation.
+MinecraftTarget MinecraftTarget::parse(const QString& fullAddress, bool useWorld)
+{
+ // Validate input - empty or whitespace-only addresses are invalid
+ QString trimmed = fullAddress.trimmed();
+ if (trimmed.isEmpty())
+ {
+ return MinecraftTarget{}; // Return empty target for invalid input
+ }
+
+ if (useWorld)
+ {
+ MinecraftTarget target;
+ target.world = trimmed;
+ return target;
+ }
+
+ QStringList split = trimmed.split(":");
+
+ // The logic below replicates the exact logic minecraft uses for parsing server addresses.
+ // While the conversion is not lossless and eats errors, it ensures the same behavior
+ // within Minecraft and ProjT Launcher when entering server addresses.
+ if (trimmed.startsWith("["))
+ {
+ int bracket = trimmed.indexOf("]");
+ if (bracket > 0)
+ {
+ QString ipv6 = trimmed.mid(1, bracket - 1);
+ QString port = trimmed.mid(bracket + 1).trimmed();
+
+ if (port.startsWith(":") && !ipv6.isEmpty())
+ {
+ port = port.mid(1);
+ split = QStringList({ ipv6, port });
+ }
+ else
+ {
+ split = QStringList({ ipv6 });
+ }
+ }
+ }
+
+ if (split.size() > 2)
+ {
+ split = QStringList({ trimmed });
+ }
+
+ QString realAddress = split[0];
+
+ // Validate address is not empty after parsing
+ if (realAddress.isEmpty())
+ {
+ return MinecraftTarget{}; // Invalid address
+ }
+
+ quint16 realPort = 25565;
+ if (split.size() > 1)
+ {
+ bool ok;
+ uint portValue = split[1].toUInt(&ok);
+
+ // Validate port is in valid range (1-65535)
+ if (ok && portValue > 0 && portValue <= 65535)
+ {
+ realPort = static_cast<quint16>(portValue);
+ }
+ else
+ {
+ // Invalid port, use default
+ realPort = 25565;
+ }
+ }
+
+ return MinecraftTarget{ realAddress, realPort };
+}