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+// SPDX-License-Identifier: GPL-3.0-only
+// SPDX-FileCopyrightText: 2026 Project Tick
+// SPDX-FileContributor: Project Tick Team
+/*
+ * ProjT Launcher - Minecraft Launcher
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * === Upstream License Block (Do Not Modify) ==============================
+ *
+ * Prism Launcher - Minecraft Launcher
+ * Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * ======================================================================== */
+
+#pragma once
+
+#include <QJsonObject>
+#include <QList>
+#include <QMap>
+#include <QObject>
+#include <QPair>
+#include <QPixmap>
+#include <QString>
+
+#include "AccountData.hpp"
+#include "AuthSession.hpp"
+#include "QObjectPtr.h"
+#include "Usable.h"
+#include "minecraft/auth/AuthFlow.hpp"
+
+class Task;
+class MinecraftAccount;
+
+using MinecraftAccountPtr = shared_qobject_ptr<MinecraftAccount>;
+Q_DECLARE_METATYPE(MinecraftAccountPtr)
+
+/**
+ * A profile within someone's Mojang account.
+ *
+ * Currently, the profile system has not been implemented by Mojang yet,
+ * but we might as well add some things for it in ProjT Launcher right now so
+ * we don't have to rip the code to pieces to add it later.
+ */
+struct AccountProfile
+{
+ QString id;
+ QString name;
+ bool legacy;
+};
+
+/**
+ * Object that stores information about a certain Mojang account.
+ *
+ * Said information may include things such as that account's username, client token, and access
+ * token if the user chose to stay logged in.
+ */
+class MinecraftAccount : public QObject, public Usable
+{
+ Q_OBJECT
+ public: /* construction */
+ //! Do not copy accounts. ever.
+ explicit MinecraftAccount(const MinecraftAccount& other, QObject* parent) = delete;
+
+ //! Default constructor
+ explicit MinecraftAccount(QObject* parent = 0);
+
+ static MinecraftAccountPtr createBlankMSA();
+
+ static MinecraftAccountPtr createOffline(const QString& username);
+
+ static MinecraftAccountPtr loadFromJsonV3(const QJsonObject& json);
+
+ static QUuid uuidFromUsername(QString username);
+
+ //! Saves a MinecraftAccount to a JSON object and returns it.
+ QJsonObject saveToJson() const;
+
+ public: /* manipulation */
+ shared_qobject_ptr<AuthFlow> login(bool useDeviceCode = false);
+
+ shared_qobject_ptr<AuthFlow> refresh();
+
+ shared_qobject_ptr<AuthFlow> currentTask();
+
+ public: /* queries */
+ QString internalId() const
+ {
+ return data.internalId;
+ }
+
+ QString accountDisplayString() const
+ {
+ return data.accountDisplayString();
+ }
+
+ QString accessToken() const
+ {
+ return data.accessToken();
+ }
+
+ QString profileId() const
+ {
+ return data.profileId();
+ }
+
+ QString profileName() const
+ {
+ return data.profileName();
+ }
+
+ QString displayName() const;
+
+ bool isActive() const;
+
+ AccountType accountType() const noexcept
+ {
+ return data.type;
+ }
+
+ bool ownsMinecraft() const
+ {
+ return data.type != AccountType::Offline && data.minecraftEntitlement.ownsMinecraft;
+ }
+
+ bool hasProfile() const
+ {
+ return data.profileId().size() != 0;
+ }
+
+ QString typeString() const
+ {
+ switch (data.type)
+ {
+ case AccountType::MSA:
+ {
+ return "msa";
+ }
+ break;
+ case AccountType::Offline:
+ {
+ return "offline";
+ }
+ break;
+ default:
+ {
+ return "unknown";
+ }
+ }
+ }
+
+ QPixmap getFace() const;
+
+ //! Returns the current state of the account
+ AccountState accountState() const;
+
+ AccountData* accountData()
+ {
+ return &data;
+ }
+
+ bool shouldRefresh() const;
+
+ void fillSession(AuthSessionPtr session);
+
+ QString lastError() const
+ {
+ return data.lastError();
+ }
+
+ signals:
+ /**
+ * This signal is emitted when the account changes
+ */
+ void changed();
+
+ void activityChanged(bool active);
+
+ // Specific signals for different state changes
+ void accountStateChanged(AccountState newState);
+ void authenticationSucceeded();
+ void authenticationFailed(QString reason, AccountTaskState taskState);
+ void profileUpdated();
+ void validityChanged(Validity newValidity);
+ /// Emitted when an authentication error occurs
+ void authenticationError(QString errorMessage);
+
+ protected: /* variables */
+ AccountData data;
+
+ // current task we are executing here
+ shared_qobject_ptr<AuthFlow> m_currentTask;
+
+ protected: /* methods */
+ void incrementUses() override;
+ void decrementUses() override;
+
+ private slots:
+ void authSucceeded();
+ void authFailed(QString reason);
+};