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authorMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 19:56:09 +0300
committerMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 19:56:09 +0300
commit7fb132859fda54aa96bc9dd46d302b343eeb5a02 (patch)
treeb43ae77d7451fb470a260c03349a1caf2846c5e5 /neozip/deflate.h
parentb1e34e861b5d732afe828d58aad2c638135061fd (diff)
parentc2712b8a345191f6ed79558c089777df94590087 (diff)
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+#ifndef DEFLATE_H_
+#define DEFLATE_H_
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995-2016 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+#include "zutil.h"
+#include "zendian.h"
+#include "zmemory.h"
+
+#ifdef S390_DFLTCC_DEFLATE
+# include "arch/s390/dfltcc_common.h"
+# define HAVE_ARCH_DEFLATE_STATE
+#endif
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer creation by deflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip encoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GZIP
+#endif
+
+/* LIT_MEM uses separate distance/length buffers instead of the overlaid sym_buf.
+ This uses ~20% more memory but is 1-2% faster on platforms without fast unaligned
+ access. By default, LIT_MEM is only enabled when OPTIMAL_CMP < 32. Define LIT_MEM
+ to force separate buffers, or NO_LIT_MEM to force sym_buf usage. */
+#if !defined(LIT_MEM) && !defined(NO_LIT_MEM) && (OPTIMAL_CMP < 32)
+# define LIT_MEM
+#endif
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS 256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES 30
+/* number of distance codes */
+
+#define BL_CODES 19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define BIT_BUF_SIZE 64
+/* size of bit buffer in bi_buf */
+
+#define END_BLOCK 256
+/* end of block literal code */
+
+#define INIT_STATE 1 /* zlib header -> BUSY_STATE */
+#ifdef GZIP
+# define GZIP_STATE 4 /* gzip header -> BUSY_STATE | EXTRA_STATE */
+# define EXTRA_STATE 5 /* gzip extra block -> NAME_STATE */
+# define NAME_STATE 6 /* gzip file name -> COMMENT_STATE */
+# define COMMENT_STATE 7 /* gzip comment -> HCRC_STATE */
+# define HCRC_STATE 8 /* gzip header CRC -> BUSY_STATE */
+#endif
+#define BUSY_STATE 2 /* deflate -> FINISH_STATE */
+#define FINISH_STATE 3 /* stream complete */
+#ifdef GZIP
+# define MAX_STATE HCRC_STATE
+#else
+# define MAX_STATE FINISH_STATE
+#endif
+/* Stream status */
+
+#define HASH_BITS 16u /* log2(HASH_SIZE) */
+#ifndef HASH_SIZE
+# define HASH_SIZE 65536u /* number of elements in hash table */
+#endif
+#define HASH_MASK (HASH_SIZE - 1u) /* HASH_SIZE-1 */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+ union {
+ uint16_t freq; /* frequency count */
+ uint16_t code; /* bit string */
+ } fc;
+ union {
+ uint16_t dad; /* father node in Huffman tree */
+ uint16_t len; /* length of bit string */
+ } dl;
+} ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad dl.dad
+#define Len dl.len
+
+typedef struct static_tree_desc_s static_tree_desc;
+
+typedef struct tree_desc_s {
+ ct_data *dyn_tree; /* the dynamic tree */
+ int max_code; /* largest code with non zero frequency */
+ const static_tree_desc *stat_desc; /* the corresponding static tree */
+} tree_desc;
+
+typedef uint16_t Pos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables.
+ */
+/* Type definitions for hash callbacks */
+typedef struct internal_state deflate_state;
+
+typedef void (* insert_string_cb) (deflate_state *const s, uint32_t str, uint32_t count);
+void insert_string (deflate_state *const s, uint32_t str, uint32_t count);
+void insert_string_roll (deflate_state *const s, uint32_t str, uint32_t count);
+
+/* Struct for memory allocation handling */
+typedef struct deflate_allocs_s {
+ char *buf_start;
+ free_func zfree;
+ deflate_state *state;
+ unsigned char *window;
+ unsigned char *pending_buf;
+ Pos *prev;
+ Pos *head;
+} deflate_allocs;
+
+struct ALIGNED_(64) internal_state {
+ /* Cacheline 0 */
+ PREFIX3(stream) *strm; /* pointer back to this zlib stream */
+ unsigned char *pending_buf; /* output still pending */
+ unsigned char *pending_out; /* next pending byte to output to the stream */
+ uint32_t pending_buf_size; /* size of pending_buf */
+ uint32_t pending; /* nb of bytes in the pending buffer */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ uint32_t gzindex; /* where in extra, name, or comment */
+ PREFIX(gz_headerp) gzhead; /* gzip header information to write */
+ int status; /* as the name implies */
+ int last_flush; /* value of flush param for previous deflate call */
+ int reproducible; /* Whether reproducible compression results are required. */
+
+ unsigned int block_open;
+ /* Whether or not a block is currently open for the QUICK deflation scheme.
+ * This is set to 1 if there is an active block, or 0 if the block was just closed.
+ */
+
+ /* Cacheline 1 */
+
+ unsigned int lookahead; /* number of valid bytes ahead in window */
+ unsigned int strstart; /* start of string to insert */
+ unsigned int w_size; /* LZ77 window size (32K by default) */
+
+ int block_start; /* Window position at the beginning of the current output block.
+ * Gets negative when the window is moved backwards. */
+
+ unsigned int high_water;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+
+ unsigned int window_size;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ unsigned char *window;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-STD_MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size. Also, it limits
+ * the window size to 64K, which is quite useful on MSDOS.
+ * To do: use the user input buffer as sliding window.
+ */
+
+ Pos *prev;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ Pos *head; /* Heads of the hash chains or 0. */
+
+ uint32_t ins_h; /* hash index of string to be inserted */
+
+ unsigned int match_length; /* length of best match */
+ int match_available; /* set if previous match exists */
+ uint32_t prev_match; /* previous match (used by deflate_slow) */
+
+ /* Cacheline 2 */
+
+ unsigned int match_start; /* start of matching string */
+
+ unsigned int prev_length;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ unsigned int max_chain_length;
+ /* To speed up deflation, hash chains are never searched beyond this length.
+ * A higher limit improves compression ratio but degrades the speed.
+ */
+
+ unsigned int max_lazy_match;
+ /* Attempt to find a better match only when the current match is strictly smaller
+ * than this value. This mechanism is used only for compression levels >= 4.
+ */
+# define max_insert_length max_lazy_match
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 6.
+ */
+
+ int level; /* compression level (1..9) */
+ int strategy; /* favor or force Huffman coding*/
+ unsigned int good_match; /* Use a faster search when the previous match is longer than this */
+ int nice_match; /* Stop searching when current match exceeds this */
+ unsigned int matches; /* number of string matches in current block */
+ unsigned int insert; /* bytes at end of window left to insert */
+
+ uint64_t bi_buf; /* Output buffer.
+ * Bits are inserted starting at the bottom (least significant bits). */
+ int32_t bi_valid; /* Number of valid bits in bi_buf.
+ * All bits above the last valid bit are always zero. */
+
+ int heap_len; /* number of elements in the heap */
+ int heap_max; /* element of largest frequency */
+
+ int32_t padding1[1];
+
+ /* Cacheline 3 */
+ uint8_t ALIGNED_(16) padding4[68];
+
+ /* used by trees.c: */
+ /* Didn't use ct_data typedef below to suppress compiler warning */
+ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ struct tree_desc_s l_desc; /* desc. for literal tree */
+ struct tree_desc_s d_desc; /* desc. for distance tree */
+ struct tree_desc_s bl_desc; /* desc. for bit length tree */
+
+ uint16_t bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ unsigned char depth[2*L_CODES+1];
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ unsigned int lit_bufsize;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+#ifdef LIT_MEM
+# define LIT_BUFS 5
+ uint16_t *d_buf; /* buffer for distances */
+ unsigned char *l_buf; /* buffer for literals/lengths */
+#else
+# define LIT_BUFS 4
+ unsigned char *sym_buf; /* buffer for distances and literals/lengths */
+#endif
+
+ unsigned int sym_next; /* running index in symbol buffer */
+ unsigned int sym_end; /* symbol table full when sym_next reaches this */
+
+ unsigned int opt_len; /* bit length of current block with optimal trees */
+ unsigned int static_len; /* bit length of current block with static trees */
+
+ deflate_allocs *alloc_bufs;
+
+#ifdef HAVE_ARCH_DEFLATE_STATE
+ arch_deflate_state arch; /* architecture-specific extensions */
+#endif
+
+ /* compressed_len and bits_sent are only used if ZLIB_DEBUG is defined */
+#ifdef ZLIB_DEBUG
+ unsigned long compressed_len; /* total bit length of compressed file mod 2^32 */
+ unsigned long bits_sent; /* bit length of compressed data sent mod 2^32 */
+#endif
+
+ /* Reserved for future use and alignment purposes */
+ int32_t reserved[19];
+};
+
+typedef enum {
+ need_more, /* block not completed, need more input or more output */
+ block_done, /* block flush performed */
+ finish_started, /* finish started, need only more output at next deflate */
+ finish_done /* finish done, accept no more input or output */
+} block_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) { \
+ s->pending_buf[s->pending++] = (unsigned char)(c); \
+}
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+static inline void put_short(deflate_state *s, uint16_t w) {
+ w = Z_U16_TO_LE(w);
+ zng_memwrite_2(&s->pending_buf[s->pending], w);
+ s->pending += 2;
+}
+
+/* ===========================================================================
+ * Output a short MSB first on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+static inline void put_short_msb(deflate_state *s, uint16_t w) {
+ w = Z_U16_TO_BE(w);
+ zng_memwrite_2(&s->pending_buf[s->pending], w);
+ s->pending += 2;
+}
+
+/* ===========================================================================
+ * Output a 32-bit unsigned int LSB first on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+static inline void put_uint32(deflate_state *s, uint32_t dw) {
+ dw = Z_U32_TO_LE(dw);
+ zng_memwrite_4(&s->pending_buf[s->pending], dw);
+ s->pending += 4;
+}
+
+/* ===========================================================================
+ * Output a 32-bit unsigned int MSB first on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+static inline void put_uint32_msb(deflate_state *s, uint32_t dw) {
+ dw = Z_U32_TO_BE(dw);
+ zng_memwrite_4(&s->pending_buf[s->pending], dw);
+ s->pending += 4;
+}
+
+/* ===========================================================================
+ * Output a 64-bit unsigned int LSB first on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+static inline void put_uint64(deflate_state *s, uint64_t lld) {
+ lld = Z_U64_TO_LE(lld);
+ zng_memwrite_8(&s->pending_buf[s->pending], lld);
+ s->pending += 8;
+}
+
+#define MIN_LOOKAHEAD (STD_MAX_MATCH + STD_MIN_MATCH + 1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the STD_MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s) ((s)->w_size - MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+#define W_MASK(s) ((s)->w_size - 1)
+/* Window mask: w_size is always a power of 2, so w_mask = w_size - 1 */
+
+#define W_BITS(s) zng_ctz32((s)->w_size)
+/* Window bits: log2(w_size), computed from w_size since w_size is a power of 2 */
+
+#define WIN_INIT STD_MAX_MATCH
+/* Number of bytes after end of data in window to initialize in order to avoid
+ memory checker errors from longest match routines */
+
+
+void Z_INTERNAL PREFIX(fill_window)(deflate_state *s);
+void Z_INTERNAL slide_hash_c(deflate_state *s);
+
+ /* in trees.c */
+void Z_INTERNAL zng_tr_init(deflate_state *s);
+void Z_INTERNAL zng_tr_flush_block(deflate_state *s, unsigned char *buf, uint32_t stored_len, int last);
+void Z_INTERNAL zng_tr_flush_bits(deflate_state *s);
+void Z_INTERNAL zng_tr_align(deflate_state *s);
+void Z_INTERNAL zng_tr_stored_block(deflate_state *s, unsigned char *buf, uint32_t stored_len, int last);
+void Z_INTERNAL PREFIX(flush_pending)(PREFIX3(streamp) strm);
+#define d_code(dist) ((dist) < 256 ? zng_dist_code[dist] : zng_dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. zng_dist_code[256] and zng_dist_code[257] are never
+ * used.
+ */
+
+/* Bit buffer and compress bits calculation debugging */
+#ifdef ZLIB_DEBUG
+# define cmpr_bits_add(s, len) s->compressed_len += (len)
+# define cmpr_bits_align(s) s->compressed_len = ALIGN_UP(s->compressed_len, 8)
+# define sent_bits_add(s, bits) s->bits_sent += (bits)
+# define sent_bits_align(s) s->bits_sent = ALIGN_UP(s->bits_sent, 8)
+#else
+# define cmpr_bits_add(s, len) Z_UNUSED(len)
+# define cmpr_bits_align(s)
+# define sent_bits_add(s, bits) Z_UNUSED(bits)
+# define sent_bits_align(s)
+#endif
+
+/* ===========================================================================
+ * Architecture-specific hooks.
+ */
+#ifdef S390_DFLTCC_DEFLATE
+# include "arch/s390/dfltcc_deflate.h"
+/* DFLTCC instructions require window to be page-aligned */
+# define PAD_WINDOW PAD_4096
+# define WINDOW_PAD_SIZE 4096
+# define HINT_ALIGNED_WINDOW HINT_ALIGNED_4096
+#else
+# define PAD_WINDOW PAD_64
+# define WINDOW_PAD_SIZE 64
+# define HINT_ALIGNED_WINDOW HINT_ALIGNED_64
+/* Adjust the window size for the arch-specific deflate code. */
+# define DEFLATE_ADJUST_WINDOW_SIZE(n) (n)
+/* Invoked at the beginning of deflateSetDictionary(). Useful for checking arch-specific window data. */
+# define DEFLATE_SET_DICTIONARY_HOOK(strm, dict, dict_len) do {} while (0)
+/* Invoked at the beginning of deflateGetDictionary(). Useful for adjusting arch-specific window data. */
+# define DEFLATE_GET_DICTIONARY_HOOK(strm, dict, dict_len) do {} while (0)
+/* Invoked at the end of deflateResetKeep(). Useful for initializing arch-specific extension blocks. */
+# define DEFLATE_RESET_KEEP_HOOK(strm) do {} while (0)
+/* Invoked at the beginning of deflateParams(). Useful for updating arch-specific compression parameters. */
+# define DEFLATE_PARAMS_HOOK(strm, level, strategy, hook_flush) do {} while (0)
+/* Returns whether the last deflate(flush) operation did everything it's supposed to do. */
+# define DEFLATE_DONE(strm, flush) 1
+/* Adjusts the upper bound on compressed data length based on compression parameters and uncompressed data length.
+ * Useful when arch-specific deflation code behaves differently than regular zlib-ng algorithms. */
+# define DEFLATE_BOUND_ADJUST_COMPLEN(strm, complen, sourceLen) do {} while (0)
+/* Returns whether an optimistic upper bound on compressed data length should *not* be used.
+ * Useful when arch-specific deflation code behaves differently than regular zlib-ng algorithms. */
+# define DEFLATE_NEED_CONSERVATIVE_BOUND(strm) 0
+/* Invoked for each deflate() call. Useful for plugging arch-specific deflation code. */
+# define DEFLATE_HOOK(strm, flush, bstate) 0
+/* Returns whether zlib-ng should compute a checksum. Set to 0 if arch-specific deflation code already does that. */
+# define DEFLATE_NEED_CHECKSUM(strm) 1
+/* Returns whether reproducibility parameter can be set to a given value. */
+# define DEFLATE_CAN_SET_REPRODUCIBLE(strm, reproducible) 1
+#endif
+
+#endif /* DEFLATE_H_ */