summaryrefslogtreecommitdiff
path: root/meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp
diff options
context:
space:
mode:
authorMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 18:45:07 +0300
committerMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 18:45:07 +0300
commit31b9a8949ed0a288143e23bf739f2eb64fdc63be (patch)
tree8a984fa143c38fccad461a77792d6864f3e82cd3 /meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp
parent934382c8a1ce738589dee9ee0f14e1cec812770e (diff)
parentfad6a1066616b69d7f5fef01178efdf014c59537 (diff)
downloadProject-Tick-31b9a8949ed0a288143e23bf739f2eb64fdc63be.tar.gz
Project-Tick-31b9a8949ed0a288143e23bf739f2eb64fdc63be.zip
Add 'meshmc/' from commit 'fad6a1066616b69d7f5fef01178efdf014c59537'
git-subtree-dir: meshmc git-subtree-mainline: 934382c8a1ce738589dee9ee0f14e1cec812770e git-subtree-split: fad6a1066616b69d7f5fef01178efdf014c59537
Diffstat (limited to 'meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp')
-rw-r--r--meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp b/meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp
new file mode 100644
index 0000000000..a3443ce6a0
--- /dev/null
+++ b/meshmc/launcher/minecraft/launch/MinecraftServerTarget.cpp
@@ -0,0 +1,85 @@
+/* SPDX-FileCopyrightText: 2026 Project Tick
+ * SPDX-FileContributor: Project Tick
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * MeshMC - A Custom Launcher for Minecraft
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MinecraftServerTarget.h"
+
+#include <QStringList>
+
+// FIXME: the way this is written, it can't ever do any sort of validation and
+// can accept total junk
+MinecraftServerTarget MinecraftServerTarget::parse(const QString& fullAddress)
+{
+ QStringList split = fullAddress.split(":");
+
+ // The logic below replicates the exact logic minecraft uses for parsing
+ // server addresses. While the conversion is not lossless and eats errors,
+ // it ensures the same behavior within Minecraft and MeshMC when entering
+ // server addresses.
+ if (fullAddress.startsWith("[")) {
+ int bracket = fullAddress.indexOf("]");
+ if (bracket > 0) {
+ QString ipv6 = fullAddress.mid(1, bracket - 1);
+ QString port = fullAddress.mid(bracket + 1).trimmed();
+
+ if (port.startsWith(":") && !ipv6.isEmpty()) {
+ port = port.mid(1);
+ split = QStringList({ipv6, port});
+ } else {
+ split = QStringList({ipv6});
+ }
+ }
+ }
+
+ if (split.size() > 2) {
+ split = QStringList({fullAddress});
+ }
+
+ QString realAddress = split[0];
+
+ quint16 realPort = 25565;
+ if (split.size() > 1) {
+ bool ok;
+ realPort = split[1].toUInt(&ok);
+
+ if (!ok) {
+ realPort = 25565;
+ }
+ }
+
+ return MinecraftServerTarget{realAddress, realPort};
+}