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| author | Mehmet Samet Duman <yongdohyun@projecttick.org> | 2026-04-02 18:45:07 +0300 |
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| committer | Mehmet Samet Duman <yongdohyun@projecttick.org> | 2026-04-02 18:45:07 +0300 |
| commit | 31b9a8949ed0a288143e23bf739f2eb64fdc63be (patch) | |
| tree | 8a984fa143c38fccad461a77792d6864f3e82cd3 /meshmc/launcher/minecraft/auth/steps/MeshMCLoginStep.cpp | |
| parent | 934382c8a1ce738589dee9ee0f14e1cec812770e (diff) | |
| parent | fad6a1066616b69d7f5fef01178efdf014c59537 (diff) | |
| download | Project-Tick-31b9a8949ed0a288143e23bf739f2eb64fdc63be.tar.gz Project-Tick-31b9a8949ed0a288143e23bf739f2eb64fdc63be.zip | |
Add 'meshmc/' from commit 'fad6a1066616b69d7f5fef01178efdf014c59537'
git-subtree-dir: meshmc
git-subtree-mainline: 934382c8a1ce738589dee9ee0f14e1cec812770e
git-subtree-split: fad6a1066616b69d7f5fef01178efdf014c59537
Diffstat (limited to 'meshmc/launcher/minecraft/auth/steps/MeshMCLoginStep.cpp')
| -rw-r--r-- | meshmc/launcher/minecraft/auth/steps/MeshMCLoginStep.cpp | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/meshmc/launcher/minecraft/auth/steps/MeshMCLoginStep.cpp b/meshmc/launcher/minecraft/auth/steps/MeshMCLoginStep.cpp new file mode 100644 index 0000000000..19afcda3fc --- /dev/null +++ b/meshmc/launcher/minecraft/auth/steps/MeshMCLoginStep.cpp @@ -0,0 +1,98 @@ +/* SPDX-FileCopyrightText: 2026 Project Tick + * SPDX-FileContributor: Project Tick + * SPDX-License-Identifier: GPL-3.0-or-later + * + * MeshMC - A Custom Launcher for Minecraft + * Copyright (C) 2026 Project Tick + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include "MeshMCLoginStep.h" + +#include <QNetworkRequest> + +#include "minecraft/auth/AuthRequest.h" +#include "minecraft/auth/Parsers.h" +#include "minecraft/auth/AccountTask.h" + +MeshMCLoginStep::MeshMCLoginStep(AccountData* data) : AuthStep(data) {} + +MeshMCLoginStep::~MeshMCLoginStep() noexcept = default; + +QString MeshMCLoginStep::describe() +{ + return tr("Accessing Mojang services."); +} + +void MeshMCLoginStep::perform() +{ + auto requestURL = "https://api.minecraftservices.com/launcher/login"; + auto uhs = m_data->mojangservicesToken.extra["uhs"].toString(); + auto xToken = m_data->mojangservicesToken.token; + + QString mc_auth_template = R"XXX( +{ + "xtoken": "XBL3.0 x=%1;%2", + "platform": "PC_LAUNCHER" +} +)XXX"; + auto requestBody = mc_auth_template.arg(uhs, xToken); + + QNetworkRequest request = QNetworkRequest(QUrl(requestURL)); + request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json"); + request.setRawHeader("Accept", "application/json"); + AuthRequest* requestor = new AuthRequest(this); + connect(requestor, &AuthRequest::finished, this, + &MeshMCLoginStep::onRequestDone); + requestor->post(request, requestBody.toUtf8()); + qDebug() << "Getting Minecraft access token..."; +} + +void MeshMCLoginStep::rehydrate() +{ + // TODO: check the token validity +} + +void MeshMCLoginStep::onRequestDone(QNetworkReply::NetworkError error, + QByteArray data, + QList<QNetworkReply::RawHeaderPair> headers) +{ + auto requestor = qobject_cast<AuthRequest*>(QObject::sender()); + requestor->deleteLater(); + + qDebug() << data; + if (error != QNetworkReply::NoError) { + qWarning() << "Reply error:" << error; +#ifndef NDEBUG + qDebug() << data; +#endif + emit finished(AccountTaskState::STATE_FAILED_SOFT, + tr("Failed to get Minecraft access token: %1") + .arg(requestor->errorString_)); + return; + } + + if (!Parsers::parseMojangResponse(data, m_data->yggdrasilToken)) { + qWarning() << "Could not parse login_with_xbox response..."; +#ifndef NDEBUG + qDebug() << data; +#endif + emit finished( + AccountTaskState::STATE_FAILED_SOFT, + tr("Failed to parse the Minecraft access token response.")); + return; + } + emit finished(AccountTaskState::STATE_WORKING, tr("")); +} |
