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authorMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 18:45:07 +0300
committerMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 18:45:07 +0300
commit31b9a8949ed0a288143e23bf739f2eb64fdc63be (patch)
tree8a984fa143c38fccad461a77792d6864f3e82cd3 /meshmc/launcher/launch/steps/LookupServerAddress.cpp
parent934382c8a1ce738589dee9ee0f14e1cec812770e (diff)
parentfad6a1066616b69d7f5fef01178efdf014c59537 (diff)
downloadProject-Tick-31b9a8949ed0a288143e23bf739f2eb64fdc63be.tar.gz
Project-Tick-31b9a8949ed0a288143e23bf739f2eb64fdc63be.zip
Add 'meshmc/' from commit 'fad6a1066616b69d7f5fef01178efdf014c59537'
git-subtree-dir: meshmc git-subtree-mainline: 934382c8a1ce738589dee9ee0f14e1cec812770e git-subtree-split: fad6a1066616b69d7f5fef01178efdf014c59537
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diff --git a/meshmc/launcher/launch/steps/LookupServerAddress.cpp b/meshmc/launcher/launch/steps/LookupServerAddress.cpp
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+/* SPDX-FileCopyrightText: 2026 Project Tick
+ * SPDX-FileContributor: Project Tick
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ *
+ * MeshMC - A Custom Launcher for Minecraft
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ * This file incorporates work covered by the following copyright and
+ * permission notice:
+ *
+ * Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "LookupServerAddress.h"
+
+#include <launch/LaunchTask.h>
+
+LookupServerAddress::LookupServerAddress(LaunchTask* parent)
+ : LaunchStep(parent), m_dnsLookup(new QDnsLookup(this))
+{
+ connect(m_dnsLookup, &QDnsLookup::finished, this,
+ &LookupServerAddress::on_dnsLookupFinished);
+
+ m_dnsLookup->setType(QDnsLookup::SRV);
+}
+
+void LookupServerAddress::setLookupAddress(const QString& lookupAddress)
+{
+ m_lookupAddress = lookupAddress;
+ m_dnsLookup->setName(QString("_minecraft._tcp.%1").arg(lookupAddress));
+}
+
+void LookupServerAddress::setOutputAddressPtr(MinecraftServerTargetPtr output)
+{
+ m_output = std::move(output);
+}
+
+bool LookupServerAddress::abort()
+{
+ m_dnsLookup->abort();
+ emitFailed("Aborted");
+ return true;
+}
+
+void LookupServerAddress::executeTask()
+{
+ m_dnsLookup->lookup();
+}
+
+void LookupServerAddress::on_dnsLookupFinished()
+{
+ if (isFinished()) {
+ // Aborted
+ return;
+ }
+
+ if (m_dnsLookup->error() != QDnsLookup::NoError) {
+ emit logLine(QString("Failed to resolve server address (this is NOT an "
+ "error!) %1: %2\n")
+ .arg(m_dnsLookup->name(), m_dnsLookup->errorString()),
+ MessageLevel::MeshMC);
+ resolve(m_lookupAddress,
+ 25565); // Technically the task failed, however, we don't abort
+ // the launch and leave it up to minecraft to fail (or
+ // maybe not) when connecting
+ return;
+ }
+
+ const auto records = m_dnsLookup->serviceRecords();
+ if (records.empty()) {
+ emit logLine(
+ QString("Failed to resolve server address %1: the DNS lookup "
+ "succeeded, but no records were returned.\n")
+ .arg(m_dnsLookup->name()),
+ MessageLevel::Warning);
+ resolve(m_lookupAddress,
+ 25565); // Technically the task failed, however, we don't abort
+ // the launch and leave it up to minecraft to fail (or
+ // maybe not) when connecting
+ return;
+ }
+
+ const auto& firstRecord = records.at(0);
+ quint16 port = firstRecord.port();
+
+ emit logLine(QString("Resolved server address %1 to %2 with port %3\n")
+ .arg(m_dnsLookup->name(), firstRecord.target(),
+ QString::number(port)),
+ MessageLevel::MeshMC);
+ resolve(firstRecord.target(), port);
+}
+
+void LookupServerAddress::resolve(const QString& address, quint16 port)
+{
+ m_output->address = address;
+ m_output->port = port;
+
+ emitSucceeded();
+ m_dnsLookup->deleteLater();
+}