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authorMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 18:51:45 +0300
committerMehmet Samet Duman <yongdohyun@projecttick.org>2026-04-02 18:51:45 +0300
commitd3261e64152397db2dca4d691a990c6bc2a6f4dd (patch)
treefac2f7be638651181a72453d714f0f96675c2b8b /archived/projt-launcher/launcher/minecraft/mod/ShaderPackFolderModel.hpp
parent31b9a8949ed0a288143e23bf739f2eb64fdc63be (diff)
downloadProject-Tick-d3261e64152397db2dca4d691a990c6bc2a6f4dd.tar.gz
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NOISSUE add archived projects
Signed-off-by: Mehmet Samet Duman <yongdohyun@projecttick.org>
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+// SPDX-License-Identifier: GPL-3.0-only
+// SPDX-FileCopyrightText: 2026 Project Tick
+// SPDX-FileContributor: Project Tick Team
+/*
+ * ProjT Launcher - Minecraft Launcher
+ * Copyright (C) 2026 Project Tick
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+#pragma once
+
+#include "ResourceFolderModel.hpp"
+#include "minecraft/mod/ShaderPack.hpp"
+#include "minecraft/mod/tasks/LocalShaderPackParseTask.hpp"
+
+class ShaderPackFolderModel : public ResourceFolderModel
+{
+ Q_OBJECT
+
+ public:
+ explicit ShaderPackFolderModel(const QDir& dir,
+ BaseInstance* instance,
+ bool is_indexed,
+ bool create_dir,
+ QObject* parent = nullptr)
+ : ResourceFolderModel(dir, instance, is_indexed, create_dir, parent)
+ {}
+
+ virtual QString id() const override
+ {
+ return "shaderpacks";
+ }
+
+ [[nodiscard]] Resource* createResource(const QFileInfo& info) override
+ {
+ return new ShaderPack(info);
+ }
+
+ [[nodiscard]] Task* createParseTask(Resource& resource) override
+ {
+ return new LocalShaderPackParseTask(m_next_resolution_ticket, static_cast<ShaderPack&>(resource));
+ }
+
+ RESOURCE_HELPERS(ShaderPack);
+};