/* * libnbt++ - A library for the Minecraft Named Binary Tag format. * Copyright (C) 2013, 2015 ljfa-ag * * This file is part of libnbt++. * * libnbt++ is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * libnbt++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with libnbt++. If not, see . */ #include "value.h" #include "libnbt.h" #include namespace nbt { value::value(std::unique_ptr&& t): tag_(std::move(t)) {} value& value::operator=(tag&& t) { set(std::move(t)); return *this; } void value::set(tag&& t) { tag_->assign(std::move(t)); } value::operator tag&() { return get(); } value::operator const tag&() const { return get(); } tag& value::get() { return *tag_; } const tag& value::get() const { return *tag_; } //Primitive assignment //FIXME: Make this less copypaste! value& value::operator=(int8_t val) { switch(tag_->get_type()) { case tag_type::Byte: static_cast(*tag_).set(val); break; case tag_type::Short: static_cast(*tag_).set(val); break; case tag_type::Int: static_cast(*tag_).set(val); break; case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(int16_t val) { switch(tag_->get_type()) { case tag_type::Short: static_cast(*tag_).set(val); break; case tag_type::Int: static_cast(*tag_).set(val); break; case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(int32_t val) { switch(tag_->get_type()) { case tag_type::Int: static_cast(*tag_).set(val); break; case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(int64_t val) { switch(tag_->get_type()) { case tag_type::Long: static_cast(*tag_).set(val); break; case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(float val) { switch(tag_->get_type()) { case tag_type::Float: static_cast(*tag_).set(val); break; case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } value& value::operator=(double val) { switch(tag_->get_type()) { case tag_type::Double: static_cast(*tag_).set(val); break; default: throw std::bad_cast(); } return *this; } //Primitive conversion value::operator int8_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator int16_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator int32_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator int64_t() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); case tag_type::Long: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator float() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); case tag_type::Long: return static_cast(*tag_).get(); case tag_type::Float: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value::operator double() const { switch(tag_->get_type()) { case tag_type::Byte: return static_cast(*tag_).get(); case tag_type::Short: return static_cast(*tag_).get(); case tag_type::Int: return static_cast(*tag_).get(); case tag_type::Long: return static_cast(*tag_).get(); case tag_type::Float: return static_cast(*tag_).get(); case tag_type::Double: return static_cast(*tag_).get(); default: throw std::bad_cast(); } } value& value::operator=(const std::string& str) { return *this = std::move(std::string(str)); } value& value::operator=(std::string&& str) { dynamic_cast(*tag_).set(std::move(str)); return *this; } value::operator const std::string&() const { return dynamic_cast(*tag_).get(); } value::operator bool() const { return tag_ != nullptr; } value& value::at(const std::string& key) { return dynamic_cast(*tag_).at(key); } const value& value::at(const std::string& key) const { return dynamic_cast(*tag_).at(key); } value& value::operator[](const std::string& key) { return dynamic_cast(*tag_)[key]; } std::unique_ptr& value::get_ptr() { return tag_; } const std::unique_ptr& value::get_ptr() const { return tag_; } void value::set_ptr(std::unique_ptr&& t) { tag_ = std::move(t); } tag_type value::get_type() const { return tag_->get_type(); } bool operator==(const value& lhs, const value& rhs) { return *lhs.tag_ == *rhs.tag_; } bool operator!=(const value& lhs, const value& rhs) { return !(lhs == rhs); } }