/* Copyright (C) 1995-2011, 2016 Mark Adler * Copyright (C) 2017 ARM Holdings Inc. * Authors: * Adenilson Cavalcanti * Adam Stylinski * For conditions of distribution and use, see copyright notice in zlib.h */ #ifdef ARM_NEON #include "zbuild.h" #include "neon_intrins.h" #include "adler32_p.h" static const uint16_t ALIGNED_(64) taps[64] = { 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 }; Z_FORCEINLINE static void NEON_accum32_copy(uint32_t *s, uint8_t *dst, const uint8_t *buf, size_t len) { uint32x4_t adacc = vdupq_n_u32(0); uint32x4_t s2acc = vdupq_n_u32(0); uint32x4_t s2acc_0 = vdupq_n_u32(0); uint32x4_t s2acc_1 = vdupq_n_u32(0); uint32x4_t s2acc_2 = vdupq_n_u32(0); adacc = vsetq_lane_u32(s[0], adacc, 0); s2acc = vsetq_lane_u32(s[1], s2acc, 0); uint32x4_t s3acc = vdupq_n_u32(0); uint32x4_t adacc_prev = adacc; uint16x8_t s2_0, s2_1, s2_2, s2_3; s2_0 = s2_1 = s2_2 = s2_3 = vdupq_n_u16(0); uint16x8_t s2_4, s2_5, s2_6, s2_7; s2_4 = s2_5 = s2_6 = s2_7 = vdupq_n_u16(0); size_t num_iter = len >> 2; int rem = len & 3; for (size_t i = 0; i < num_iter; ++i) { uint8x16_t d0 = vld1q_u8_ex(buf, 128); uint8x16_t d1 = vld1q_u8_ex(buf + 16, 128); uint8x16_t d2 = vld1q_u8_ex(buf + 32, 128); uint8x16_t d3 = vld1q_u8_ex(buf + 48, 128); vst1q_u8(dst, d0); vst1q_u8(dst + 16, d1); vst1q_u8(dst + 32, d2); vst1q_u8(dst + 48, d3); dst += 64; /* Unfortunately it doesn't look like there's a direct sum 8 bit to 32 * bit instruction, we'll have to make due summing to 16 bits first */ uint16x8x2_t hsum, hsum_fold; hsum.val[0] = vpaddlq_u8(d0); hsum.val[1] = vpaddlq_u8(d1); hsum_fold.val[0] = vpadalq_u8(hsum.val[0], d2); hsum_fold.val[1] = vpadalq_u8(hsum.val[1], d3); adacc = vpadalq_u16(adacc, hsum_fold.val[0]); s3acc = vaddq_u32(s3acc, adacc_prev); adacc = vpadalq_u16(adacc, hsum_fold.val[1]); /* If we do straight widening additions to the 16 bit values, we don't incur * the usual penalties of a pairwise add. We can defer the multiplications * until the very end. These will not overflow because we are incurring at * most 408 loop iterations (NMAX / 64), and a given lane is only going to be * summed into once. This means for the maximum input size, the largest value * we will see is 255 * 102 = 26010, safely under uint16 max */ s2_0 = vaddw_u8(s2_0, vget_low_u8(d0)); s2_1 = vaddw_high_u8(s2_1, d0); s2_2 = vaddw_u8(s2_2, vget_low_u8(d1)); s2_3 = vaddw_high_u8(s2_3, d1); s2_4 = vaddw_u8(s2_4, vget_low_u8(d2)); s2_5 = vaddw_high_u8(s2_5, d2); s2_6 = vaddw_u8(s2_6, vget_low_u8(d3)); s2_7 = vaddw_high_u8(s2_7, d3); adacc_prev = adacc; buf += 64; } s3acc = vshlq_n_u32(s3acc, 6); if (rem) { uint32x4_t s3acc_0 = vdupq_n_u32(0); while (rem--) { uint8x16_t d0 = vld1q_u8_ex(buf, 128); vst1q_u8(dst, d0); dst += 16; uint16x8_t adler; adler = vpaddlq_u8(d0); s2_6 = vaddw_u8(s2_6, vget_low_u8(d0)); s2_7 = vaddw_high_u8(s2_7, d0); adacc = vpadalq_u16(adacc, adler); s3acc_0 = vaddq_u32(s3acc_0, adacc_prev); adacc_prev = adacc; buf += 16; } s3acc_0 = vshlq_n_u32(s3acc_0, 4); s3acc = vaddq_u32(s3acc_0, s3acc); } uint16x8x4_t t0_t3 = vld1q_u16_x4_ex(taps, 256); uint16x8x4_t t4_t7 = vld1q_u16_x4_ex(taps + 32, 256); s2acc = vmlal_high_u16(s2acc, t0_t3.val[0], s2_0); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[0]), vget_low_u16(s2_0)); s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[1], s2_1); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[1]), vget_low_u16(s2_1)); s2acc = vmlal_high_u16(s2acc, t0_t3.val[2], s2_2); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[2]), vget_low_u16(s2_2)); s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[3], s2_3); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[3]), vget_low_u16(s2_3)); s2acc = vmlal_high_u16(s2acc, t4_t7.val[0], s2_4); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[0]), vget_low_u16(s2_4)); s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[1], s2_5); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[1]), vget_low_u16(s2_5)); s2acc = vmlal_high_u16(s2acc, t4_t7.val[2], s2_6); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[2]), vget_low_u16(s2_6)); s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[3], s2_7); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[3]), vget_low_u16(s2_7)); s2acc = vaddq_u32(s2acc_0, s2acc); s2acc_2 = vaddq_u32(s2acc_1, s2acc_2); s2acc = vaddq_u32(s2acc, s2acc_2); uint32x2_t adacc2, s2acc2, as; s2acc = vaddq_u32(s2acc, s3acc); adacc2 = vpadd_u32(vget_low_u32(adacc), vget_high_u32(adacc)); s2acc2 = vpadd_u32(vget_low_u32(s2acc), vget_high_u32(s2acc)); as = vpadd_u32(adacc2, s2acc2); s[0] = vget_lane_u32(as, 0); s[1] = vget_lane_u32(as, 1); } Z_FORCEINLINE static void NEON_accum32(uint32_t *s, const uint8_t *buf, size_t len) { uint32x4_t adacc = vdupq_n_u32(0); uint32x4_t s2acc = vdupq_n_u32(0); uint32x4_t s2acc_0 = vdupq_n_u32(0); uint32x4_t s2acc_1 = vdupq_n_u32(0); uint32x4_t s2acc_2 = vdupq_n_u32(0); adacc = vsetq_lane_u32(s[0], adacc, 0); s2acc = vsetq_lane_u32(s[1], s2acc, 0); uint32x4_t s3acc = vdupq_n_u32(0); uint32x4_t adacc_prev = adacc; uint16x8_t s2_0, s2_1, s2_2, s2_3; s2_0 = s2_1 = s2_2 = s2_3 = vdupq_n_u16(0); uint16x8_t s2_4, s2_5, s2_6, s2_7; s2_4 = s2_5 = s2_6 = s2_7 = vdupq_n_u16(0); size_t num_iter = len >> 2; int rem = len & 3; for (size_t i = 0; i < num_iter; ++i) { uint8x16x4_t d0_d3 = vld1q_u8_x4_ex(buf, 256); /* Unfortunately it doesn't look like there's a direct sum 8 bit to 32 * bit instruction, we'll have to make due summing to 16 bits first */ uint16x8x2_t hsum, hsum_fold; hsum.val[0] = vpaddlq_u8(d0_d3.val[0]); hsum.val[1] = vpaddlq_u8(d0_d3.val[1]); hsum_fold.val[0] = vpadalq_u8(hsum.val[0], d0_d3.val[2]); hsum_fold.val[1] = vpadalq_u8(hsum.val[1], d0_d3.val[3]); adacc = vpadalq_u16(adacc, hsum_fold.val[0]); s3acc = vaddq_u32(s3acc, adacc_prev); adacc = vpadalq_u16(adacc, hsum_fold.val[1]); /* If we do straight widening additions to the 16 bit values, we don't incur * the usual penalties of a pairwise add. We can defer the multiplications * until the very end. These will not overflow because we are incurring at * most 408 loop iterations (NMAX / 64), and a given lane is only going to be * summed into once. This means for the maximum input size, the largest value * we will see is 255 * 102 = 26010, safely under uint16 max */ s2_0 = vaddw_u8(s2_0, vget_low_u8(d0_d3.val[0])); s2_1 = vaddw_high_u8(s2_1, d0_d3.val[0]); s2_2 = vaddw_u8(s2_2, vget_low_u8(d0_d3.val[1])); s2_3 = vaddw_high_u8(s2_3, d0_d3.val[1]); s2_4 = vaddw_u8(s2_4, vget_low_u8(d0_d3.val[2])); s2_5 = vaddw_high_u8(s2_5, d0_d3.val[2]); s2_6 = vaddw_u8(s2_6, vget_low_u8(d0_d3.val[3])); s2_7 = vaddw_high_u8(s2_7, d0_d3.val[3]); adacc_prev = adacc; buf += 64; } s3acc = vshlq_n_u32(s3acc, 6); if (rem) { uint32x4_t s3acc_0 = vdupq_n_u32(0); while (rem--) { uint8x16_t d0 = vld1q_u8_ex(buf, 128); uint16x8_t adler; adler = vpaddlq_u8(d0); s2_6 = vaddw_u8(s2_6, vget_low_u8(d0)); s2_7 = vaddw_high_u8(s2_7, d0); adacc = vpadalq_u16(adacc, adler); s3acc_0 = vaddq_u32(s3acc_0, adacc_prev); adacc_prev = adacc; buf += 16; } s3acc_0 = vshlq_n_u32(s3acc_0, 4); s3acc = vaddq_u32(s3acc_0, s3acc); } uint16x8x4_t t0_t3 = vld1q_u16_x4_ex(taps, 256); uint16x8x4_t t4_t7 = vld1q_u16_x4_ex(taps + 32, 256); s2acc = vmlal_high_u16(s2acc, t0_t3.val[0], s2_0); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[0]), vget_low_u16(s2_0)); s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[1], s2_1); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[1]), vget_low_u16(s2_1)); s2acc = vmlal_high_u16(s2acc, t0_t3.val[2], s2_2); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[2]), vget_low_u16(s2_2)); s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[3], s2_3); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[3]), vget_low_u16(s2_3)); s2acc = vmlal_high_u16(s2acc, t4_t7.val[0], s2_4); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[0]), vget_low_u16(s2_4)); s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[1], s2_5); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[1]), vget_low_u16(s2_5)); s2acc = vmlal_high_u16(s2acc, t4_t7.val[2], s2_6); s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[2]), vget_low_u16(s2_6)); s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[3], s2_7); s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[3]), vget_low_u16(s2_7)); s2acc = vaddq_u32(s2acc_0, s2acc); s2acc_2 = vaddq_u32(s2acc_1, s2acc_2); s2acc = vaddq_u32(s2acc, s2acc_2); uint32x2_t adacc2, s2acc2, as; s2acc = vaddq_u32(s2acc, s3acc); adacc2 = vpadd_u32(vget_low_u32(adacc), vget_high_u32(adacc)); s2acc2 = vpadd_u32(vget_low_u32(s2acc), vget_high_u32(s2acc)); as = vpadd_u32(adacc2, s2acc2); s[0] = vget_lane_u32(as, 0); s[1] = vget_lane_u32(as, 1); } Z_FORCEINLINE static uint32_t adler32_copy_impl(uint32_t adler, uint8_t *dst, const uint8_t *src, size_t len, const int COPY) { /* split Adler-32 into component sums */ uint32_t sum2 = (adler >> 16) & 0xffff; adler &= 0xffff; /* in case user likes doing a byte at a time, keep it fast */ if (UNLIKELY(len == 1)) return adler32_copy_tail(adler, dst, src, 1, sum2, 1, 1, COPY); /* in case short lengths are provided, keep it somewhat fast */ if (UNLIKELY(len < 16)) return adler32_copy_tail(adler, dst, src, len, sum2, 1, 15, COPY); uint32_t pair[2]; /* Split Adler-32 into component sums, it can be supplied by * the caller sites (e.g. in a PNG file). */ pair[0] = adler; pair[1] = sum2; /* If memory is not SIMD aligned, do scalar sums to an aligned * offset, provided that doing so doesn't completely eliminate * SIMD operation. Aligned loads are still faster on ARM, even * when there's no explicit aligned load instruction. Note: * the code currently emits an alignment hint in the instruction * for exactly 256 bits when supported by the compiler. Several ARM * SIPs have small penalties for cacheline crossing loads as well (so * really 512 bits is the optimal alignment of the buffer). 32 bytes * should strike a balance, though. The Cortex-A8 and Cortex-A9 * processors are documented to benefit from 128 bit and 64 bit * alignment, but it's unclear which other SIPs will benefit from it. * In the copying variant we use fallback to 4x loads and 4x stores, * as ld1x4 seems to block ILP when stores are in the mix */ size_t align_diff = MIN(ALIGN_DIFF(src, 32), len); size_t n = NMAX_ALIGNED32; if (align_diff) { adler32_copy_align(&pair[0], dst, src, align_diff, &pair[1], 31, COPY); if (COPY) dst += align_diff; src += align_diff; len -= align_diff; n = ALIGN_DOWN(n - align_diff, 32); } while (len >= 16) { n = MIN(len, n); if (COPY) NEON_accum32_copy(pair, dst, src, n >> 4); else NEON_accum32(pair, src, n >> 4); pair[0] %= BASE; pair[1] %= BASE; size_t k = (n >> 4) << 4; src += k; if (COPY) dst += k; len -= k; n = NMAX_ALIGNED32; } /* Process tail (len < 16). */ return adler32_copy_tail(pair[0], dst, src, len, pair[1], len != 0 || align_diff, 15, COPY); } Z_INTERNAL uint32_t adler32_neon(uint32_t adler, const uint8_t *src, size_t len) { return adler32_copy_impl(adler, NULL, src, len, 0); } Z_INTERNAL uint32_t adler32_copy_neon(uint32_t adler, uint8_t *dst, const uint8_t *src, size_t len) { #if OPTIMAL_CMP >= 32 return adler32_copy_impl(adler, dst, src, len, 1); #else /* Without unaligned access, interleaved stores get decomposed into byte ops */ adler = adler32_neon(adler, src, len); memcpy(dst, src, len); return adler; #endif } #endif