/* SPDX-FileCopyrightText: 2026 Project Tick * SPDX-FileContributor: Project Tick * SPDX-License-Identifier: GPL-3.0-or-later * * MeshMC - A Custom Launcher for Minecraft * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "ITheme.h" #include "rainbow.h" #include #include #include "Application.h" void ITheme::apply(bool) { APPLICATION->setStyleSheet(QString()); QApplication::setStyle(QStyleFactory::create(qtTheme())); QApplication::setPalette(colorScheme()); APPLICATION->setStyleSheet(appStyleSheet()); QDir::setSearchPaths("theme", searchPaths()); } QPalette ITheme::fadeInactive(QPalette in, qreal bias, QColor color) { auto blend = [&in, bias, color](QPalette::ColorRole role) { QColor from = in.color(QPalette::Active, role); QColor blended = Rainbow::mix(from, color, bias); in.setColor(QPalette::Disabled, role, blended); }; blend(QPalette::Window); blend(QPalette::WindowText); blend(QPalette::Base); blend(QPalette::AlternateBase); blend(QPalette::ToolTipBase); blend(QPalette::ToolTipText); blend(QPalette::Text); blend(QPalette::Button); blend(QPalette::ButtonText); blend(QPalette::BrightText); blend(QPalette::Link); blend(QPalette::Highlight); blend(QPalette::HighlightedText); return in; }