/* SPDX-FileCopyrightText: 2026 Project Tick * SPDX-FileContributor: Project Tick * SPDX-License-Identifier: GPL-3.0-or-later * * MeshMC - A Custom Launcher for Minecraft * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "updater/UpdateChecker.h" namespace Ui { class UpdateDialog; } enum UpdateAction { UPDATE_LATER = QDialog::Rejected, UPDATE_NOW = QDialog::Accepted, }; class UpdateDialog : public QDialog { Q_OBJECT public: /*! * Constructs the update dialog. * \a hasUpdate - true when an update is available (shows "Update now" * button). * \a status - update information (version, release notes); ignored * when hasUpdate is false. */ explicit UpdateDialog(bool hasUpdate, const UpdateAvailableStatus& status = {}, QWidget* parent = nullptr); ~UpdateDialog(); public slots: void on_btnUpdateNow_clicked(); void on_btnUpdateLater_clicked(); protected: void closeEvent(QCloseEvent*) override; private: Ui::UpdateDialog* ui; };