/* SPDX-FileCopyrightText: 2026 Project Tick * SPDX-FileContributor: Project Tick * SPDX-License-Identifier: GPL-3.0-or-later * * MeshMC - A Custom Launcher for Minecraft * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "settings/SettingsObject.h" #include "settings/Setting.h" #include "settings/OverrideSetting.h" #include "PassthroughSetting.h" #include #include SettingsObject::SettingsObject(QObject* parent) : QObject(parent) {} SettingsObject::~SettingsObject() { m_settings.clear(); } std::shared_ptr SettingsObject::registerOverride(std::shared_ptr original, std::shared_ptr gate) { if (contains(original->id())) { qCritical() << QString( "Failed to register setting %1. ID already exists.") .arg(original->id()); return nullptr; // Fail } auto override = std::make_shared(original, gate); override->m_storage = this; connectSignals(*override); m_settings.insert(override->id(), override); return override; } std::shared_ptr SettingsObject::registerPassthrough(std::shared_ptr original, std::shared_ptr gate) { if (contains(original->id())) { qCritical() << QString( "Failed to register setting %1. ID already exists.") .arg(original->id()); return nullptr; // Fail } auto passthrough = std::make_shared(original, gate); passthrough->m_storage = this; connectSignals(*passthrough); m_settings.insert(passthrough->id(), passthrough); return passthrough; } std::shared_ptr SettingsObject::registerSetting(QStringList synonyms, QVariant defVal) { if (synonyms.empty()) return nullptr; if (contains(synonyms.first())) { qCritical() << QString( "Failed to register setting %1. ID already exists.") .arg(synonyms.first()); return nullptr; // Fail } auto setting = std::make_shared(synonyms, defVal); setting->m_storage = this; connectSignals(*setting); m_settings.insert(setting->id(), setting); return setting; } std::shared_ptr SettingsObject::getSetting(const QString& id) const { // Make sure there is a setting with the given ID. if (!m_settings.contains(id)) return NULL; return m_settings[id]; } QVariant SettingsObject::get(const QString& id) const { auto setting = getSetting(id); return (setting ? setting->get() : QVariant()); } bool SettingsObject::set(const QString& id, QVariant value) { auto setting = getSetting(id); if (!setting) { qCritical() << QString( "Error changing setting %1. Setting doesn't exist.") .arg(id); return false; } else { setting->set(value); return true; } } void SettingsObject::reset(const QString& id) const { auto setting = getSetting(id); if (setting) setting->reset(); } bool SettingsObject::contains(const QString& id) { return m_settings.contains(id); } bool SettingsObject::reload() { for (auto setting : m_settings.values()) { setting->set(setting->get()); } return true; } void SettingsObject::connectSignals(const Setting& setting) { connect(&setting, SIGNAL(SettingChanged(const Setting&, QVariant)), SLOT(changeSetting(const Setting&, QVariant))); connect(&setting, SIGNAL(SettingChanged(const Setting&, QVariant)), SIGNAL(SettingChanged(const Setting&, QVariant))); connect(&setting, SIGNAL(settingReset(Setting)), SLOT(resetSetting(const Setting&))); connect(&setting, SIGNAL(settingReset(Setting)), SIGNAL(settingReset(const Setting&))); }