/* SPDX-FileCopyrightText: 2026 Project Tick * SPDX-FileContributor: Project Tick * SPDX-License-Identifier: GPL-3.0-or-later * * MeshMC - A Custom Launcher for Minecraft * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include enum JobStatus { Job_NotStarted, Job_InProgress, Job_Finished, Job_Failed, Job_Aborted, /* * FIXME: @NUKE this confuses the task failing with us having a fallback in * the form of local data. Clear up the confusion. Same could be true for * aborted task - the presence of pre-existing result is a separate concern */ Job_Failed_Proceed }; class NetAction : public QObject { Q_OBJECT protected: explicit NetAction() : QObject(nullptr) {}; public: using Ptr = shared_qobject_ptr; virtual ~NetAction() {}; bool isRunning() const { return m_status == Job_InProgress; } bool isFinished() const { return m_status >= Job_Finished; } bool wasSuccessful() const { return m_status == Job_Finished || m_status == Job_Failed_Proceed; } qint64 totalProgress() const { return m_total_progress; } qint64 currentProgress() const { return m_progress; } virtual bool abort() { return false; } virtual bool canAbort() { return false; } QUrl url() { return m_url; } signals: void started(int index); void netActionProgress(int index, qint64 current, qint64 total); void succeeded(int index); void failed(int index); void aborted(int index); protected slots: virtual void downloadProgress(qint64 bytesReceived, qint64 bytesTotal) = 0; virtual void downloadError(QNetworkReply::NetworkError error) = 0; virtual void downloadFinished() = 0; virtual void downloadReadyRead() = 0; public slots: void start(shared_qobject_ptr network) { m_network = network; startImpl(); } protected: virtual void startImpl() = 0; public: shared_qobject_ptr m_network; /// index within the parent job, FIXME: nuke int m_index_within_job = 0; /// the network reply unique_qobject_ptr m_reply; /// source URL QUrl m_url; qint64 m_progress = 0; qint64 m_total_progress = 1; protected: JobStatus m_status = Job_NotStarted; };