/* SPDX-FileCopyrightText: 2026 Project Tick * SPDX-FileContributor: Project Tick * SPDX-License-Identifier: GPL-3.0-or-later * * MeshMC - A Custom Launcher for Minecraft * Copyright (C) 2026 Project Tick * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "SkinUpload.h" #include #include #include "Application.h" QByteArray getVariant(SkinUpload::Model model) { switch (model) { default: qDebug() << "Unknown skin type!"; case SkinUpload::STEVE: return "CLASSIC"; case SkinUpload::ALEX: return "SLIM"; } } SkinUpload::SkinUpload(QObject* parent, QString token, QByteArray skin, SkinUpload::Model model) : Task(parent), m_model(model), m_skin(skin), m_token(token) { } void SkinUpload::executeTask() { QNetworkRequest request( QUrl("https://api.minecraftservices.com/minecraft/profile/skins")); request.setRawHeader("Authorization", QString("Bearer %1").arg(m_token).toLocal8Bit()); QHttpMultiPart* multiPart = new QHttpMultiPart(QHttpMultiPart::FormDataType); QHttpPart skin; skin.setHeader(QNetworkRequest::ContentTypeHeader, QVariant("image/png")); skin.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"file\"; filename=\"skin.png\"")); skin.setBody(m_skin); QHttpPart model; model.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"variant\"")); model.setBody(getVariant(m_model)); multiPart->append(skin); multiPart->append(model); QNetworkReply* rep = APPLICATION->network()->post(request, multiPart); m_reply = shared_qobject_ptr(rep); setStatus(tr("Uploading skin")); connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress); connect(rep, SIGNAL(errorOccurred(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError))); connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished())); } void SkinUpload::downloadError(QNetworkReply::NetworkError error) { // error happened during download. qCritical() << "Network error: " << error; emitFailed(m_reply->errorString()); } void SkinUpload::downloadFinished() { // if the download failed if (m_reply->error() != QNetworkReply::NetworkError::NoError) { emitFailed(QString("Network error: %1").arg(m_reply->errorString())); m_reply.reset(); return; } emitSucceeded(); }