/* SPDX-FileCopyrightText: 2026 Project Tick
* SPDX-FileContributor: Project Tick
* SPDX-License-Identifier: GPL-3.0-or-later
*
* MeshMC - A Custom Launcher for Minecraft
* Copyright (C) 2026 Project Tick
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MeshMCPartLaunch.h"
#include
#include "launch/LaunchTask.h"
#include "minecraft/MinecraftInstance.h"
#include "FileSystem.h"
#include "Commandline.h"
#include "Application.h"
MeshMCPartLaunch::MeshMCPartLaunch(LaunchTask* parent) : LaunchStep(parent)
{
connect(&m_process, &LoggedProcess::log, this, &MeshMCPartLaunch::logLines);
connect(&m_process, &LoggedProcess::stateChanged, this,
&MeshMCPartLaunch::on_state);
}
#ifdef Q_OS_WIN
// returns 8.3 file format from long path
#include
QString shortPathName(const QString& file)
{
auto input = file.toStdWString();
std::wstring output;
long length = GetShortPathNameW(input.c_str(), NULL, 0);
// NOTE: this resizing might seem weird...
// when GetShortPathNameW fails, it returns length including null character
// when it succeeds, it returns length excluding null character
// See:
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa364989(v=vs.85).aspx
output.resize(length);
GetShortPathNameW(input.c_str(), (LPWSTR)output.c_str(), length);
output.resize(length - 1);
QString ret = QString::fromStdWString(output);
return ret;
}
#endif
// if the string survives roundtrip through local 8bit encoding...
bool fitsInLocal8bit(const QString& string)
{
return string == QString::fromLocal8Bit(string.toLocal8Bit());
}
void MeshMCPartLaunch::executeTask()
{
auto instance = m_parent->instance();
std::shared_ptr minecraftInstance =
std::dynamic_pointer_cast(instance);
m_launchScript =
minecraftInstance->createLaunchScript(m_session, m_serverToJoin);
QStringList args = minecraftInstance->javaArguments();
QString allArgs = args.join(", ");
emit logLine("Java Arguments:\n[" + m_parent->censorPrivateInfo(allArgs) +
"]\n\n",
MessageLevel::MeshMC);
auto javaPath =
FS::ResolveExecutable(instance->settings()->get("JavaPath").toString());
m_process.setProcessEnvironment(instance->createEnvironment());
// make detachable - this will keep the process running even if the object
// is destroyed
m_process.setDetachable(true);
auto classPath = minecraftInstance->getClassPath();
classPath.prepend(
FS::PathCombine(APPLICATION->getJarsPath(), "NewLaunch.jar"));
auto natPath = minecraftInstance->getNativePath();
#ifdef Q_OS_WIN
if (!fitsInLocal8bit(natPath)) {
args << "-Djava.library.path=" + shortPathName(natPath);
} else {
args << "-Djava.library.path=" + natPath;
}
#else
args << "-Djava.library.path=" + natPath;
#endif
args << "-cp";
#ifdef Q_OS_WIN
QStringList processed;
for (auto& item : classPath) {
if (!fitsInLocal8bit(item)) {
processed << shortPathName(item);
} else {
processed << item;
}
}
args << processed.join(';');
#else
args << classPath.join(':');
#endif
args << "org.projecttick.EntryPoint";
qDebug() << args.join(' ');
QString wrapperCommandStr = instance->getWrapperCommand().trimmed();
if (!wrapperCommandStr.isEmpty()) {
auto wrapperArgs = Commandline::splitArgs(wrapperCommandStr);
auto wrapperCommand = wrapperArgs.takeFirst();
auto realWrapperCommand =
QStandardPaths::findExecutable(wrapperCommand);
if (realWrapperCommand.isEmpty()) {
const char* reason =
QT_TR_NOOP("The wrapper command \"%1\" couldn't be found.");
emit logLine(QString(reason).arg(wrapperCommand),
MessageLevel::Fatal);
emitFailed(tr(reason).arg(wrapperCommand));
return;
}
emit logLine("Wrapper command is:\n" + wrapperCommandStr + "\n\n",
MessageLevel::MeshMC);
args.prepend(javaPath);
m_process.start(wrapperCommand, wrapperArgs + args);
} else {
m_process.start(javaPath, args);
}
}
void MeshMCPartLaunch::on_state(LoggedProcess::State state)
{
switch (state) {
case LoggedProcess::FailedToStart: {
//: Error message displayed if instace can't start
const char* reason = QT_TR_NOOP("Could not launch minecraft!");
emit logLine(reason, MessageLevel::Fatal);
emitFailed(tr(reason));
return;
}
case LoggedProcess::Aborted:
case LoggedProcess::Crashed: {
m_parent->setPid(-1);
emitFailed(tr("Game crashed."));
return;
}
case LoggedProcess::Finished: {
m_parent->setPid(-1);
// if the exit code wasn't 0, report this as a crash
auto exitCode = m_process.exitCode();
if (exitCode != 0) {
emitFailed(tr("Game crashed."));
return;
}
// FIXME: make this work again
// m_postlaunchprocess.processEnvironment().insert("INST_EXITCODE",
// QString(exitCode)); run post-exit
emitSucceeded();
break;
}
case LoggedProcess::Running:
emit logLine(QString("Minecraft process ID: %1\n\n")
.arg(m_process.processId()),
MessageLevel::MeshMC);
m_parent->setPid(m_process.processId());
m_parent->instance()->setLastLaunch();
// send the launch script to MeshMC part
m_process.write(m_launchScript.toUtf8());
mayProceed = true;
emit readyForLaunch();
break;
default:
break;
}
}
void MeshMCPartLaunch::setWorkingDirectory(const QString& wd)
{
m_process.setWorkingDirectory(wd);
}
void MeshMCPartLaunch::proceed()
{
if (mayProceed) {
QString launchString("launch\n");
m_process.write(launchString.toUtf8());
mayProceed = false;
}
}
bool MeshMCPartLaunch::abort()
{
if (mayProceed) {
mayProceed = false;
QString launchString("abort\n");
m_process.write(launchString.toUtf8());
} else {
auto state = m_process.state();
if (state == LoggedProcess::Running ||
state == LoggedProcess::Starting) {
m_process.kill();
}
}
return true;
}